1127 lines
36 KiB
OCaml
1127 lines
36 KiB
OCaml
(*
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a computation console
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- irmin store provides a tree of data objects
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- the tree can be navigated in the default view
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- the selected object can be edited <enter> or executed as an ocaml top level phrase <C-enter>
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- each execution stores any edited modifications and the command to execute that phrase in the current irmin store context as a commit message
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- while editing a data object <ctrl-enter> wille search for the previous and next `;;` or BOF/EOF and execute the enclosed text and the commit message includes the character offsets of the executed text.
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- executions can modify the window system creating new windows and redirecting input focus. They define their own input handling however C-g,C-g,C-g will restore the window system to the default??
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but how do we integrate this with the ocaml environment and name spaces??
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some options:
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- always wrap execution units from data objects in some sort of local namespace so opens are not global?
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- dig into the toplevel environment and manipulate it, this will also help with things like completion and context help
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*)
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open Lwt.Infix
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module F = Fmt
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module Store = Irmin_unix.Git.FS.KV (Irmin.Contents.String)
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module Input = struct
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open CamomileLibrary
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open Zed_edit
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open CamomileLibrary
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(** Type of key code. *)
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type code =
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| Char of UChar.t (** A unicode character. *)
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| Enter
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| Escape
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| Tab
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| Up
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| Down
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| Left
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| Right
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| F1
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| F2
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| F3
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| F4
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| F5
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| F6
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| F7
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| F8
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| F9
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| F10
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| F11
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| F12
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| Next_page
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| Prev_page
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| Home
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| End
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| Insert
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| Delete
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| Backspace
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| Unknown
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| None
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module KeymodSet = struct
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type t = Shift | Ctrl | Meta | Fn
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let compare (x : t) (y : t) = compare x y
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end
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module Keymod = Set.Make (KeymodSet)
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type key = {mods: Keymod.t; code: code}
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module Key = struct
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type t = key
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let compare (x : t) (y : t) = compare x y
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end
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module Bind = struct
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module S = Zed_input.Make (Key)
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include S
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type action = Custom of (unit -> unit) | Zed of Zed_edit.action
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type binding = key * action list
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type bindings = binding list
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(* stolen from lambda-term/src/lTerm_{edit,key}.ml{,i} *)
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type t = action list S.t
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type resolver = action list S.resolver
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type result = action list S.result
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let default_resolver b =
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resolver [pack (fun (x : action list) -> x) b]
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let get_resolver result default =
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match result with Continue r -> r | _ -> default
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let handle_actions actions zectx =
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List.iter
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(function
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| Custom f -> f () | Zed za -> Zed_edit.get_action za zectx
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)
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actions
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end
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(* stolen from lambda-term/src/lTerm_{edit,key}.ml{,i} *)
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let string_of_code = function
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| Char ch -> Printf.sprintf "Char 0x%02x" (UChar.code ch)
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| Enter -> "Enter"
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| Escape -> "Escape"
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| Tab -> "Tab"
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| Up -> "Up"
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| Down -> "Down"
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| Left -> "Left"
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| Right -> "Right"
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| F1 -> "F1"
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| F2 -> "F2"
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| F3 -> "F3"
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| F4 -> "F4"
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| F5 -> "F5"
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| F6 -> "F6"
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| F7 -> "F7"
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| F8 -> "F8"
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| F9 -> "F9"
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| F10 -> "F10"
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| F11 -> "F11"
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| F12 -> "F12"
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| Next_page -> "Next_page"
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| Prev_page -> "Prev_page"
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| Home -> "Home"
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| End -> "End"
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| Insert -> "Insert"
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| Delete -> "Delete"
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| Backspace -> "Backspace"
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| Unknown -> "Unknown"
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| None -> "None"
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let to_string key =
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Printf.sprintf
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"{ control = %B; meta = %B; shift = %B; fn = %B; code = %s }"
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(Keymod.mem Ctrl key.mods)
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(Keymod.mem Meta key.mods)
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(Keymod.mem Shift key.mods)
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(Keymod.mem Fn key.mods)
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(string_of_code key.code)
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let to_string_compact key =
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let buffer = Buffer.create 32 in
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if Keymod.mem Ctrl key.mods then Buffer.add_string buffer "C-" ;
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if Keymod.mem Meta key.mods then Buffer.add_string buffer "M-" ;
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if Keymod.mem Shift key.mods then Buffer.add_string buffer "S-" ;
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if Keymod.mem Fn key.mods then Buffer.add_string buffer "Fn-" ;
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( match key.code with
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| Char ch ->
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let code = UChar.code ch in
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if code <= 255 then
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match Char.chr code with
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| ( 'a' .. 'z'
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| 'A' .. 'Z'
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| '0' .. '9'
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| '_' | '(' | ')' | '[' | ']' | '{' | '}' | '#' | '~'
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| '&' | '$' | '*' | '%' | '!' | '?' | ',' | ';' | ':'
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| '/' | '\\' | '.' | '@' | '=' | '+' | '-' ) as ch ->
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Buffer.add_char buffer ch
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| ' ' -> Buffer.add_string buffer "space"
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| _ -> Printf.bprintf buffer "U+%02x" code
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else if code <= 0xffff then
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Printf.bprintf buffer "U+%04x" code
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else Printf.bprintf buffer "U+%06x" code
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| Next_page -> Buffer.add_string buffer "next"
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| Prev_page -> Buffer.add_string buffer "prev"
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| code ->
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Buffer.add_string buffer
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(String.lowercase_ascii (string_of_code code)) ) ;
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Buffer.contents buffer
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end
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module Event = struct
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open Tsdl
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open CamomileLibrary
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open Zed_edit
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open Input
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open Input.KeymodSet
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type mouse = int * int
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type t =
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[ `Key_down of Input.key
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| `Key_up of Input.key
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| `Text_editing of string
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| `Text_input of string
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| `Mouse of mouse
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| `Quit
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| `Fullscreen of bool
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| `Unknown of string
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| `None ]
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type events = t list
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let string_of_event = function
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| `Key_down _ -> "`Key_down"
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| `Key_up _ -> "`Key_up"
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| `Text_editing _ -> "`Text_editing"
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| `Text_input _ -> "`Text_input"
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| `Mouse _ -> "`Mouse"
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| `Quit -> "`Quit"
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| `Fullscreen _ -> "`Fullscreen"
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| `Unknown _ -> "`Unknown"
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| `None -> "`None"
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let to_string ev =
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let p =
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match ev with
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| `Key_down k | `Key_up k -> Input.to_string k
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| `Text_editing s | `Text_input s -> s
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| `Mouse _ -> ""
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| `Fullscreen b -> Format.sprintf "%b" b
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| `Unknown s -> s
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| `Quit | `None -> "" in
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string_of_event ev ^ " " ^ p
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let event_of_sdlevent ev =
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let key_of_sdlkey ev =
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let km = Sdl.Event.get ev Sdl.Event.keyboard_keymod in
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let (kc : Sdl.keycode) =
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Sdl.Event.get ev Sdl.Event.keyboard_keycode
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land lnot Sdl.K.scancode_mask in
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let open Sdl.K in
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let (c : Input.code) =
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match (kc : Sdl.keycode) with
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(* HACK WHENENENENENENENENEHWEHWEHNWEWHWEHWEN FUCK X WHEN X whatS>!!>!> *)
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| x when x = return -> Enter
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| x when x = escape -> Escape
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| x when x = backspace -> Backspace
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| x when x = tab -> Tab
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| x when x = f1 -> F1
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| x when x = f2 -> F2
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| x when x = f3 -> F3
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| x when x = f4 -> F4
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| x when x = f5 -> F5
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| x when x = f6 -> F6
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| x when x = f7 -> F7
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| x when x = f8 -> F8
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| x when x = f9 -> F9
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| x when x = f10 -> F10
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| x when x = f11 -> F11
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| x when x = f12 -> F12
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| x when x = insert -> Insert
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| x when x = delete -> Delete
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| x when x = home -> Home
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| x when x = kend -> End
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| x when x = pageup -> Prev_page
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| x when x = pagedown -> Next_page
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| x when x = right -> Right
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| x when x = left -> Left
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| x when x = down -> Down
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| x when x = up -> Up
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| k -> (
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match UChar.char_of (UChar.of_int k) with
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| 'a' .. 'z'
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|'A' .. 'Z'
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|'0' .. '9'
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|'_' | '(' | ')' | '[' | ']' | '{' | '}' | '#' | '~'
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|'&' | '$' | '*' | '%' | '!' | '?' | ',' | ';' | ':'
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|'/' | '\\' | '.' | '@' | '=' | '+' | '-' | ' ' | '"'
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|'\'' | '>' | '<' | '^' | '`' | '|' ->
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Char (UChar.of_int k)
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| _ -> None ) in
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let mods =
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List.filter_map
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(fun (m, v) -> if km land m > 0 then Some v else None)
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Sdl.Kmod.
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[(shift, Shift); (ctrl, Ctrl); (alt, Meta); (gui, Fn)]
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in
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{code= c; mods= Input.Keymod.of_list mods} in
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let repeat = Sdl.Event.get ev Sdl.Event.keyboard_repeat in
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let r =
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match Sdl.Event.enum (Sdl.Event.get ev Sdl.Event.typ) with
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| `Text_editing ->
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`Unknown
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(Format.sprintf "`Text_editing %s"
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(Sdl.Event.get ev Sdl.Event.text_editing_text) )
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| `Text_input ->
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`Text_input (Sdl.Event.get ev Sdl.Event.text_input_text)
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| `Key_down ->
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if repeat < 1 then `Key_down (key_of_sdlkey ev) else `None
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| `Key_up ->
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if repeat < 1 then `Key_up (key_of_sdlkey ev) else `None
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| `Mouse_motion ->
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let _, mouse_xy = Tsdl.Sdl.get_mouse_state () in
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`Mouse mouse_xy
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| `Quit -> `Quit
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(* Unhandled events *)
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| `App_did_enter_background ->
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`Unknown "`App_did_enter_background"
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| `App_did_enter_foreground ->
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`Unknown "`App_did_enter_foreground "
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| `App_low_memory -> `Unknown "`App_low_memory "
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| `App_terminating -> `Unknown "`App_terminating "
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| `App_will_enter_background ->
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`Unknown "`App_will_enter_background "
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| `App_will_enter_foreground ->
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`Unknown "`App_will_enter_foreground "
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| `Clipboard_update -> `Unknown "`Clipboard_update "
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| `Controller_axis_motion -> `Unknown "`Controller_axis_motion "
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| `Controller_button_down -> `Unknown "`Controller_button_down "
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| `Controller_button_up -> `Unknown "`Controller_button_up "
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| `Controller_device_added ->
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`Unknown "`Controller_device_added "
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| `Controller_device_remapped ->
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`Unknown "`Controller_device_remapped "
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| `Controller_device_removed ->
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`Unknown "`Controller_device_removed "
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| `Dollar_gesture -> `Unknown "`Dollar_gesture "
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| `Dollar_record -> `Unknown "`Dollar_record "
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| `Drop_file -> `Unknown "`Drop_file "
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| `Finger_down -> `Unknown "`Finger_down"
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| `Finger_motion -> `Unknown "`Finger_motion "
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| `Finger_up -> `Unknown "`Finger_up "
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| `Joy_axis_motion -> `Unknown "`Joy_axis_motion "
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| `Joy_ball_motion -> `Unknown "`Joy_ball_motion "
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| `Joy_button_down -> `Unknown "`Joy_button_down "
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| `Joy_button_up -> `Unknown "`Joy_button_up "
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| `Joy_device_added -> `Unknown "`Joy_device_added "
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| `Joy_device_removed -> `Unknown "`Joy_device_removed "
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| `Joy_hat_motion -> `Unknown "`Joy_hat_motion "
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| `Mouse_button_down -> `Unknown "`Mouse_button_down "
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| `Mouse_button_up -> `Unknown "`Mouse_button_up"
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| `Mouse_wheel -> `Unknown "`Mouse_wheel "
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| `Multi_gesture -> `Unknown "`Multi_gesture"
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| `Sys_wm_event -> `Unknown "`Sys_wm_event "
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| `Unknown e -> `Unknown (Format.sprintf "`Unknown %d " e)
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| `User_event -> `Unknown "`User_event "
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| `Window_event -> `Unknown "`Window_event "
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| `Display_event -> `Unknown "`Display_event "
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| `Sensor_update -> `Unknown "`Sensor_update " in
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(* F.epr "event_of_sdlevent: %s@." (to_string r) ;*)
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r
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let key_up : Sdl.keycode = 0x40000052
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let key_down : Sdl.keycode = 0x40000051
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let key_left : Sdl.keycode = 0x40000050
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let key_right : Sdl.keycode = 0x4000004f
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let handle_keyevents (el : events) f = List.iter f el
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end
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module Display = struct
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open Tgles2
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open Tsdl
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open Gg
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open CamomileLibrary
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open Zed_edit
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open Wall
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module I = Image
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module P = Path
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module Text = Wall_text
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let ( >>= ) x f =
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match x with Ok a -> f a | Error _ as result -> result
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let get_result = function
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| Ok x -> x
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| Error (`Msg msg) -> failwith msg
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(* current window state to be passed to window renderer *)
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type state =
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{ box: box2
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(* This is cannonically box within which the next element should draw *)
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; time: float
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; wall: Wall.renderer }
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(* the box2 here is cannonically the place the returner drew
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(the Wall.image extents) *)
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type image = box2 * Wall.image
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let image_empty : image = (Box2.empty, Image.empty)
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type pane = state -> state * image
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let pane_empty s = (s, image_empty)
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type frame =
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{ sdl_win: Sdl.window
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; gl: Sdl.gl_context
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; wall: Wall.renderer
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; mutable quit: bool
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; mutable fullscreen: bool }
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let ticks () = Int32.to_float (Sdl.get_ticks ()) /. 1000.
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let on_failure ~cleanup result =
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(match result with Ok _ -> () | Error _ -> cleanup ()) ;
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result
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let video_initialized = lazy (Sdl.init Sdl.Init.video)
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let make_frame ?(title = "komm") ~w ~h () =
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Lazy.force video_initialized
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>>= fun () ->
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Sdl.create_window ~w ~h title
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Sdl.Window.(
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opengl + allow_highdpi + resizable (*+ input_grabbed*))
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>>= fun sdl_win ->
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Sdl.set_window_title sdl_win title ;
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ignore (Sdl.gl_set_swap_interval (-1)) ;
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ignore (Sdl.gl_set_attribute Sdl.Gl.stencil_size 1) ;
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on_failure
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( Sdl.gl_create_context sdl_win
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>>= fun gl ->
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let wall =
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Wall.Renderer.create ~antialias:true ~stencil_strokes:true ()
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in
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Ok {sdl_win; gl; wall; quit= false; fullscreen= false} )
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~cleanup:(fun () -> Sdl.destroy_window sdl_win)
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let get_events () =
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(* create and fill event list *)
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let ev = Sdl.Event.create () in
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let el = ref [`None] in
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while Sdl.wait_event_timeout (Some ev) 50 (* HACK *) do
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let e = Event.event_of_sdlevent ev in
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if e != `None then el := !el @ [e]
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(* HACK? *)
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done ;
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!el
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let last_pane = ref pane_empty
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let display_frame frame actor =
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let events =
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(* Handle relevant events *)
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List.filter_map
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(function
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| `Quit ->
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frame.quit <- true ;
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None
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| `Fullscreen a ->
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if a then (
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frame.fullscreen <- not frame.fullscreen ;
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ignore
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(Sdl.show_cursor (not frame.fullscreen) : _ result) ;
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ignore
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( Sdl.set_window_fullscreen frame.sdl_win
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( if frame.fullscreen then
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Sdl.Window.fullscreen_desktop
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else Sdl.Window.windowed )
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: _ result ) ) ;
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None
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| a -> Some a (*| a -> Some a*) )
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(get_events ()) in
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let width, height = Sdl.gl_get_drawable_size frame.sdl_win in
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if List.length events > 0 then last_pane := actor events ;
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let _, (_, image) =
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!last_pane
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{ box= Box2.v (P2.v 0. 0.) (P2.v (float width) (float height))
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; time= ticks ()
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; wall= frame.wall } in
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Sdl.gl_make_current frame.sdl_win frame.gl
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>>= fun () ->
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let width, height = Sdl.gl_get_drawable_size frame.sdl_win in
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Gl.viewport 0 0 width height ;
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Gl.clear_color 0.0 0.0 0.0 1.0 ;
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Gl.(
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clear
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(color_buffer_bit lor depth_buffer_bit lor stencil_buffer_bit)) ;
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Gl.enable Gl.blend ;
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Gl.blend_func_separate Gl.one Gl.src_alpha Gl.one
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Gl.one_minus_src_alpha ;
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Gl.enable Gl.cull_face_enum ;
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Gl.disable Gl.depth_test ;
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let width = float width and height = float height in
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Wall.Renderer.render frame.wall ~width ~height image ;
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Sdl.gl_swap_window frame.sdl_win ;
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Ok ()
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|
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let run frame render () =
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let frame = get_result frame in
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Sdl.show_window frame.sdl_win ;
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while not frame.quit do
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ignore (display_frame frame render)
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done ;
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print_endline "quit" ;
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Sdl.hide_window frame.sdl_win ;
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Sdl.gl_delete_context frame.gl ;
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Sdl.destroy_window frame.sdl_win ;
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Sdl.quit () ;
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|
()
|
|
|
|
let gray ?(a = 1.0) v = Color.v v v v a
|
|
|
|
let load_font name =
|
|
let ic = open_in_bin name in
|
|
let dim = in_channel_length ic in
|
|
let fd = Unix.descr_of_in_channel ic in
|
|
let buffer =
|
|
Unix.map_file fd Bigarray.int8_unsigned Bigarray.c_layout false
|
|
[|dim|]
|
|
|> Bigarray.array1_of_genarray in
|
|
let offset = List.hd (Stb_truetype.enum buffer) in
|
|
match Stb_truetype.init buffer offset with
|
|
| None -> assert false
|
|
| Some font -> font
|
|
|
|
let font_icons = lazy (load_font "fonts/entypo.ttf")
|
|
let font_sans = lazy (load_font "fonts/Roboto-Regular.ttf")
|
|
let font_sans_bold = lazy (load_font "fonts/Roboto-Bold.ttf")
|
|
let font_sans_light = lazy (load_font "fonts/Roboto-Light.ttf")
|
|
let font_emoji = lazy (load_font "fonts/NotoEmoji-Regular.ttf")
|
|
|
|
let str_of_box b =
|
|
Printf.sprintf "(ox:%0.1f oy:%0.1f ex%0.1f ey%0.1f)" (Box2.ox b)
|
|
(Box2.oy b) (Box2.maxx b) (Box2.maxy b)
|
|
|
|
let draw_label text b =
|
|
let f = Text.Font.make ~size:(Box2.h b) (Lazy.force font_sans) in
|
|
( Box2.v (Box2.o b) (P2.v (Text.Font.text_width f text) (Box2.h b))
|
|
, I.paint
|
|
(Paint.color (gray ~a:0.5 1.0))
|
|
Text.(
|
|
simple_text f ~valign:`BASELINE ~halign:`LEFT ~x:(Box2.ox b)
|
|
~y:(Box2.oy b +. (Box2.h b *. 0.75))
|
|
text) )
|
|
|
|
let fill_box c b =
|
|
( b
|
|
, I.paint (Paint.color c)
|
|
( I.fill_path
|
|
@@ fun t ->
|
|
P.rect t ~x:(Box2.ox b) ~y:(Box2.oy b) ~w:(Box2.w b)
|
|
~h:(Box2.h b) ) )
|
|
|
|
let draw_filled_box c (s : state) = (s, fill_box c s.box)
|
|
|
|
let path_box c b (s : state) =
|
|
( s
|
|
, ( b
|
|
, I.paint (Paint.color c)
|
|
( I.stroke_path (Outline.make ())
|
|
@@ fun t ->
|
|
P.rect t ~x:(Box2.ox b) ~y:(Box2.oy b) ~w:(Box2.w b)
|
|
~h:(Box2.h b) ) ) )
|
|
|
|
let path_circle c b (s : state) =
|
|
( s
|
|
, ( b
|
|
, I.paint (Paint.color c)
|
|
( I.stroke_path (Outline.make ())
|
|
@@ fun t ->
|
|
P.circle t ~cx:(Box2.midx b) ~cy:(Box2.midy b)
|
|
~r:(Box2.w b /. 2.) ) ) )
|
|
|
|
(** Display.state.box as supplied to a widget defines the allowed drawing area for the widget.
|
|
This way basic widgets will just expand to the full area of a box, while other widgets can have
|
|
the express purpose of limiting the size of an object in a larger system of limitations.
|
|
|
|
Panes return a tuple: (state, (box, image))
|
|
state is the updated state, where state.box is always
|
|
- the top left corner of the box the pane drew in, and
|
|
- the bottom right corner of the state.box that was passed in
|
|
box is the area the widget actually drew in (or wants to sort of "use")
|
|
image is the Wall.image to compose with other panes and draw to the display
|
|
*)
|
|
|
|
let simple_text f text (s : state) =
|
|
let fm = Text.Font.font_metrics f in
|
|
let font_height = fm.ascent -. fm.descent +. fm.line_gap in
|
|
let tm = Text.Font.text_measure f text in
|
|
let br_pt =
|
|
P2.v (Box2.ox s.box +. tm.width) (Box2.oy s.box +. font_height)
|
|
in
|
|
let bextent = Box2.of_pts (Box2.o s.box) br_pt in
|
|
(* let _, (_, redbox) = path_box Color.red bextent s in*)
|
|
( {s with box= Box2.of_pts (Box2.br_pt bextent) (Box2.max s.box)}
|
|
, ( bextent
|
|
, (* I.stack redbox *)
|
|
I.paint
|
|
(Paint.color (gray ~a:0.5 1.0))
|
|
Text.(
|
|
simple_text f ~valign:`BASELINE ~halign:`LEFT
|
|
~x:(Box2.ox s.box)
|
|
~y:(Box2.oy s.box +. fm.ascent)
|
|
text) ) )
|
|
|
|
let pane_box next_point_func (subpanes : pane list) (so : state) =
|
|
let sr, (br, ir) =
|
|
List.fold_left
|
|
(fun (sp, (bp, ip)) (pane : pane) ->
|
|
(* uses br to hold max extent of boxes *)
|
|
let sr, (br, ir) = pane sp in
|
|
(* draw the pane *)
|
|
let _, (_, irb) = path_box Color.blue br sr in
|
|
(* draw the box around the pane *)
|
|
( { sr with
|
|
box= Box2.of_pts (next_point_func br) (Box2.max sp.box)
|
|
}
|
|
, ( Box2.of_pts (Box2.o bp)
|
|
(P2.v
|
|
(max (Box2.maxx br) (Box2.maxx bp))
|
|
(max (Box2.maxy br) (Box2.maxy bp)) )
|
|
, Image.seq [ip; irb; ir] ) ) )
|
|
( so
|
|
, (Box2.of_pts (Box2.o so.box) (Box2.o so.box), Image.empty)
|
|
)
|
|
subpanes in
|
|
let _, (_, redbox) = path_box Color.red br sr in
|
|
(sr, (br, Image.stack redbox ir))
|
|
end
|
|
|
|
module Panel = struct
|
|
open Display
|
|
open Wall
|
|
open Gg
|
|
|
|
type t =
|
|
{ act: t -> Event.events -> t * Display.pane
|
|
; subpanels: t list
|
|
; tag: string }
|
|
|
|
type actor = Event.events -> Display.pane
|
|
|
|
let blank =
|
|
{ act=
|
|
(fun panel _events ->
|
|
(panel, fun s -> (s, Display.image_empty)) )
|
|
; subpanels= []
|
|
; tag= "blank pane" }
|
|
|
|
let draw (pane : Display.pane) =
|
|
{ act= (fun panel _events -> (panel, pane))
|
|
; subpanels= []
|
|
; tag= "draw-pane" }
|
|
|
|
(* draws subsequent items below *)
|
|
let vbox subpanels =
|
|
{ act=
|
|
(fun panel events ->
|
|
( panel
|
|
, pane_box Box2.tl_pt
|
|
(* tl_pt is actually bl_pt in the Wall coordinate system *)
|
|
(List.map
|
|
(fun subpanel -> snd (subpanel.act subpanel events))
|
|
panel.subpanels ) ) )
|
|
; subpanels
|
|
; tag= "vertical-box" }
|
|
|
|
(* draws subsequent item to the right *)
|
|
let hbox subpanels =
|
|
{ act=
|
|
(fun panel events ->
|
|
( panel
|
|
, pane_box Box2.br_pt
|
|
(* br_pt is actually tr_pt in the Wall coordinate system *)
|
|
(List.map
|
|
(fun subpanel -> snd (subpanel.act subpanel events))
|
|
panel.subpanels ) ) )
|
|
; subpanels
|
|
; tag= "horizontal-box" }
|
|
|
|
(* draws subsequent panels overtop each other *)
|
|
let obox subpanels =
|
|
{ act=
|
|
(fun panel events ->
|
|
( panel
|
|
, pane_box Box2.o
|
|
(List.map
|
|
(fun subpanel -> snd (subpanel.act subpanel events))
|
|
panel.subpanels ) ) )
|
|
; subpanels
|
|
; tag= "origin-box" }
|
|
|
|
let g_text_height = ref 30.
|
|
|
|
type Format.stag += Color_bg of Wall.color
|
|
type Format.stag += Color_fg of Wall.color
|
|
type Format.stag += Cursor of Wall.color
|
|
|
|
let draw_pp height fpp (s : state) =
|
|
let node, sc, box = (ref I.empty, ref s, ref Box2.zero) in
|
|
let push (s, (b, i)) =
|
|
node := I.stack !node i ;
|
|
sc := s ;
|
|
box := b in
|
|
let font = Text.Font.make ~size:height (Lazy.force font_sans) in
|
|
let fm = Text.Font.font_metrics font in
|
|
let font_height = fm.ascent -. fm.descent +. fm.line_gap in
|
|
let max_x = ref 0. in
|
|
let out_string text o l =
|
|
let sp = !sc in
|
|
push @@ simple_text font (String.sub text o l) !sc ;
|
|
max_x := max !max_x (Box2.maxx !box) ;
|
|
sc :=
|
|
{ !sc with
|
|
box=
|
|
Box2.of_pts
|
|
(P2.v (Box2.maxx !box) (Box2.oy sp.box))
|
|
(Box2.max sp.box) } in
|
|
let out_flush () = () in
|
|
let out_newline () =
|
|
sc :=
|
|
{ !sc with
|
|
box=
|
|
Box2.of_pts
|
|
(P2.v (Box2.ox s.box) (Box2.oy !sc.box +. font_height))
|
|
(Box2.max s.box) } in
|
|
let out_spaces n =
|
|
let wpx = Text.Font.text_width font " " in
|
|
if Box2.ox !sc.box +. (float n *. wpx) > Box2.maxx !sc.box then
|
|
(* WRAP *)
|
|
out_newline () ;
|
|
let so = !sc in
|
|
(* let bsp = Box2.v (Box2.br_pt !box) (P2.v wpx height) in
|
|
push @@ pane_hbox (List.init n (fun _ -> path_circle Color.green bsp)) !sc;*)
|
|
box := Box2.v (Box2.o so.box) (P2.v (float n *. wpx) height) ;
|
|
sc :=
|
|
{!sc with box= Box2.of_pts (Box2.br_pt !box) (Box2.max so.box)}
|
|
in
|
|
let out_indent n =
|
|
let p = min (Box2.w !sc.box -. 1.) (height *. 2.0 *. float n) in
|
|
sc :=
|
|
{ !sc with
|
|
box=
|
|
Box2.of_pts
|
|
(P2.v (Box2.ox !sc.box +. p) (Box2.oy !sc.box))
|
|
(Box2.max !sc.box) } in
|
|
let out_funs =
|
|
Format.
|
|
{out_string; out_flush; out_newline; out_spaces; out_indent}
|
|
in
|
|
let pp = Format.formatter_of_out_functions out_funs in
|
|
Format.pp_set_formatter_stag_functions pp
|
|
{ mark_open_stag=
|
|
(fun s ->
|
|
( match s with
|
|
| Cursor c ->
|
|
push
|
|
@@ ( !sc
|
|
, fill_box c
|
|
(Box2.v (Box2.o !sc.box)
|
|
(P2.v (height *. 0.333) height) ) )
|
|
| Color_bg c -> push @@ (!sc, fill_box c !box)
|
|
| _ -> () ) ;
|
|
"" )
|
|
; mark_close_stag= (function _ -> () ; "")
|
|
; print_open_stag= (fun _ -> (*"<open_stag>"*) ())
|
|
; (* TKTKTKTK XXX IT SHOULD BE USING THESE print ONES *)
|
|
print_close_stag= (fun _ -> (*"<close_stag>"*) ()) } ;
|
|
Format.pp_set_tags pp true ;
|
|
let margin =
|
|
int_of_float (Box2.w s.box /. Text.Font.text_width font " ")
|
|
in
|
|
let max_indent = margin - 1 in
|
|
Format.pp_safe_set_geometry pp ~max_indent ~margin ;
|
|
fpp pp ;
|
|
Format.pp_force_newline pp () ;
|
|
( !sc
|
|
, ( Box2.of_pts (Box2.o s.box) (P2.v !max_x (Box2.maxy !box))
|
|
, !node ) )
|
|
|
|
let default_bindings =
|
|
let open Input.Bind in
|
|
let open CamomileLibrary in
|
|
let open Zed_edit in
|
|
let m = Input.Keymod.of_list in
|
|
let b = ref empty in
|
|
let add e a = b := Input.Bind.add e a !b in
|
|
add [{mods= m []; code= Left}] [Zed Prev_char] ;
|
|
add [{mods= m []; code= Right}] [Zed Next_char] ;
|
|
add [{mods= m []; code= Up}] [Zed Prev_line] ;
|
|
add [{mods= m []; code= Down}] [Zed Next_line] ;
|
|
add [{mods= m []; code= Home}] [Zed Goto_bol] ;
|
|
add [{mods= m []; code= End}] [Zed Goto_eol] ;
|
|
add [{mods= m []; code= Insert}] [Zed Switch_erase_mode] ;
|
|
add [{mods= m []; code= Delete}] [Zed Delete_next_char] ;
|
|
add [{mods= m []; code= Enter}] [Zed Newline] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char ' ')}]
|
|
[Zed Set_mark] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'a')}]
|
|
[Zed Goto_bol] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'e')}]
|
|
[Zed Goto_eol] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'd')}]
|
|
[Zed Delete_next_char] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'h')}]
|
|
[Zed Delete_prev_char] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'k')}]
|
|
[Zed Kill_next_line] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'u')}]
|
|
[Zed Kill_prev_line] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'n')}]
|
|
[Zed Next_line] ;
|
|
add
|
|
[{mods= m [Ctrl]; code= Char (UChar.of_char 'p')}]
|
|
[Zed Prev_line] ;
|
|
add [{mods= m [Ctrl]; code= Char (UChar.of_char 'w')}] [Zed Kill] ;
|
|
add [{mods= m [Ctrl]; code= Char (UChar.of_char 'y')}] [Zed Yank] ;
|
|
add [{mods= m []; code= Backspace}] [Zed Delete_prev_char] ;
|
|
add [{mods= m [Meta]; code= Char (UChar.of_char 'w')}] [Zed Copy] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'c')}]
|
|
[Zed Capitalize_word] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'l')}]
|
|
[Zed Lowercase_word] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'u')}]
|
|
[Zed Uppercase_word] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'b')}]
|
|
[Zed Prev_word] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'f')}]
|
|
[Zed Next_word] ;
|
|
add [{mods= m [Meta]; code= Right}] [Zed Next_word] ;
|
|
add [{mods= m [Meta]; code= Left}] [Zed Prev_word] ;
|
|
add [{mods= m [Ctrl]; code= Right}] [Zed Next_word] ;
|
|
add [{mods= m [Ctrl]; code= Left}] [Zed Prev_word] ;
|
|
add [{mods= m [Meta]; code= Backspace}] [Zed Kill_prev_word] ;
|
|
add [{mods= m [Meta]; code= Delete}] [Zed Kill_prev_word] ;
|
|
add [{mods= m [Ctrl]; code= Delete}] [Zed Kill_next_word] ;
|
|
add
|
|
[{mods= m [Meta]; code= Char (UChar.of_char 'd')}]
|
|
[Zed Kill_next_word] ;
|
|
add [{mods= m [Ctrl]; code= Char (UChar.of_char '/')}] [Zed Undo] ;
|
|
add
|
|
[ {mods= m [Ctrl]; code= Char (UChar.of_char 'x')}
|
|
; {mods= m []; code= Char (UChar.of_char 'u')} ]
|
|
[Zed Undo] ;
|
|
!b
|
|
|
|
type textedit =
|
|
{ ze: unit Zed_edit.t
|
|
; zc: Zed_cursor.t
|
|
; mutable bindings: Input.Bind.t
|
|
; mutable binding_state: Input.Bind.result
|
|
; mutable last_keyseq: Input.key list
|
|
; mutable last_actions: Input.Bind.action list }
|
|
|
|
let make_textedit () =
|
|
let z = Zed_edit.create () in
|
|
{ ze= z
|
|
; zc= Zed_edit.new_cursor z
|
|
; bindings= default_bindings
|
|
; binding_state= Input.Bind.S.Rejected
|
|
; last_keyseq= [{mods= Input.Keymod.empty; code= Input.None}]
|
|
; last_actions= [] }
|
|
|
|
(* pane that displays last key binding match state *)
|
|
let draw_textedit_input height (te : textedit) =
|
|
draw_pp height (fun pp ->
|
|
Format.pp_open_hbox pp () ;
|
|
F.text pp
|
|
(List.fold_right
|
|
(fun x s -> Input.to_string_compact x ^ " " ^ s)
|
|
te.last_keyseq "" ) ;
|
|
F.text pp
|
|
(List.fold_right
|
|
(fun x s ->
|
|
s ^ "-> "
|
|
^ Input.Bind.(
|
|
match x with
|
|
| Zed a -> Zed_edit.name_of_action a
|
|
| Custom _ -> "Custom") )
|
|
te.last_actions "" ) ;
|
|
Format.pp_close_box pp () ;
|
|
F.flush pp () )
|
|
|
|
let str_of_textedit (te : textedit) =
|
|
Zed_string.to_utf8 (Zed_rope.to_string (Zed_edit.text te.ze))
|
|
|
|
let textedit ?(_keybinds : Input.Bind.bindings = [])
|
|
?(_initialstring = "") ?(height = !g_text_height) te =
|
|
{ act=
|
|
(fun panel events ->
|
|
let ctx = Zed_edit.context te.ze te.zc in
|
|
(* collect events and update Zed context *)
|
|
List.iter
|
|
(function
|
|
| `Key_down (k : Input.key) -> (
|
|
let open Input.Bind in
|
|
( match te.binding_state with
|
|
| Accepted _ | Rejected ->
|
|
te.last_keyseq <- [] ;
|
|
te.last_actions <- []
|
|
| Continue _ -> () ) ;
|
|
te.binding_state <-
|
|
resolve k
|
|
(get_resolver te.binding_state
|
|
(default_resolver te.bindings) ) ;
|
|
te.last_keyseq <- k :: te.last_keyseq ;
|
|
match te.binding_state with
|
|
| Accepted a ->
|
|
te.last_actions <- a ;
|
|
List.iter
|
|
(function
|
|
| Input.Bind.Custom f -> f ()
|
|
| Zed za -> Zed_edit.get_action za ctx )
|
|
a
|
|
| Continue _ -> ()
|
|
| Rejected -> () )
|
|
| `Key_up _ -> ()
|
|
| `Text_input s ->
|
|
Zed_edit.insert ctx
|
|
(Zed_rope.of_string (Zed_string.of_utf8 s))
|
|
| _ -> () )
|
|
events ;
|
|
let draw_textedit =
|
|
draw_pp height (fun pp ->
|
|
let zrb, zra =
|
|
Zed_rope.break (Zed_edit.text te.ze)
|
|
(Zed_cursor.get_position te.zc) in
|
|
let before_cursor =
|
|
Zed_string.to_utf8 (Zed_rope.to_string zrb) in
|
|
let after_cursor =
|
|
Zed_string.to_utf8 (Zed_rope.to_string zra) in
|
|
Format.pp_open_hvbox pp 0 ;
|
|
F.text pp before_cursor ;
|
|
Format.pp_open_stag pp
|
|
Display.(Cursor (Wall.Color.v 0.99 0.99 0.125 0.3)) ;
|
|
F.pf pp "" ;
|
|
Format.pp_close_stag pp () ;
|
|
F.text pp after_cursor ;
|
|
F.pf pp "@." ;
|
|
Format.pp_close_box pp () ) in
|
|
(panel, draw_textedit) )
|
|
; subpanels= []
|
|
; tag= "textedit" }
|
|
|
|
let prettyprint ?(height = !g_text_height) fpp =
|
|
{ act= (fun panel _events -> (panel, draw_pp height fpp))
|
|
; subpanels= []
|
|
; tag= "pretty-print" }
|
|
|
|
let enclosure = ref blank
|
|
|
|
let actor (panel : t) : Event.events -> Display.pane =
|
|
enclosure := panel ;
|
|
fun events ->
|
|
let panel, pane = panel.act !enclosure events in
|
|
enclosure := panel ;
|
|
pane
|
|
end
|
|
|
|
open Wall
|
|
open Gg
|
|
module I = Image
|
|
module P = Path
|
|
module Text = Wall_text
|
|
|
|
type storeview = {s: Store.t; path: string list}
|
|
|
|
let make_storeview storepath branch ?(path = []) () =
|
|
{ s=
|
|
Lwt_main.run
|
|
(Store.of_branch
|
|
(Lwt_main.run (Store.Repo.v (Irmin_git.config storepath)))
|
|
branch )
|
|
; path }
|
|
|
|
let draw_storeview (r : storeview) height (s : Display.state) =
|
|
let indent = ref 0 in
|
|
let rec draw_levels (tree : (string * Store.tree) list) pp =
|
|
indent := !indent + 1 ;
|
|
List.iter
|
|
(fun (step, node) ->
|
|
Format.pp_open_vbox pp 0 ;
|
|
Format.pp_open_hbox pp () ;
|
|
for _ = 0 to !indent do
|
|
Format.pp_print_space pp ()
|
|
done ;
|
|
Format.fprintf pp "%d-%s@." !indent step ;
|
|
Format.pp_close_box pp () ;
|
|
let subtree = Lwt_main.run (Store.Tree.list node []) in
|
|
draw_levels subtree pp ;
|
|
Format.pp_close_box pp () )
|
|
tree ;
|
|
indent := !indent - 1 in
|
|
let root =
|
|
Lwt_main.run
|
|
(Store.get_tree r.s r.path >>= fun n -> Store.Tree.list n [])
|
|
in
|
|
Panel.draw_pp height (draw_levels root) s
|
|
|
|
let format_symbolic_output_buffer (ppf : Format.formatter) buf =
|
|
List.iter
|
|
Format.(
|
|
function
|
|
| Output_flush -> F.pf ppf "@?"
|
|
| Output_newline -> F.pf ppf "@."
|
|
| Output_string s -> Format.pp_print_string ppf s
|
|
| Output_spaces n | Output_indent n ->
|
|
Format.pp_print_string ppf (String.make n ' '))
|
|
buf
|
|
|
|
let out_funs_of_sob sob =
|
|
Format.
|
|
{ out_string=
|
|
(fun s p n ->
|
|
add_symbolic_output_item sob
|
|
(Output_string (String.sub s p n)) )
|
|
; out_flush= (fun () -> add_symbolic_output_item sob Output_flush)
|
|
; out_indent=
|
|
(fun n -> add_symbolic_output_item sob (Output_indent n))
|
|
; out_newline=
|
|
(fun () -> add_symbolic_output_item sob Output_newline)
|
|
; out_spaces=
|
|
(fun n -> add_symbolic_output_item sob (Output_spaces n)) }
|
|
|
|
type top =
|
|
{ te: Panel.textedit
|
|
; res: Format.symbolic_output_buffer
|
|
; mutable eval: Topinf.evalenv option
|
|
; mutable path: string list
|
|
; mutable histpath: string list
|
|
; storeview: storeview }
|
|
|
|
let make_top storepath ?(branch = "current") () =
|
|
let t =
|
|
{ te= Panel.make_textedit ()
|
|
; res= Format.make_symbolic_output_buffer ()
|
|
; eval= None
|
|
; path= ["init"]
|
|
; histpath= ["history"]
|
|
; storeview= make_storeview storepath branch () } in
|
|
Topinf.ppf := Format.formatter_of_symbolic_output_buffer t.res ;
|
|
Format.pp_set_formatter_out_functions Format.std_formatter
|
|
(out_funs_of_sob t.res) ;
|
|
let zctx = Zed_edit.context t.te.ze t.te.zc in
|
|
Zed_edit.insert zctx
|
|
(Zed_rope.of_string
|
|
(Zed_string.of_utf8
|
|
(Lwt_main.run (Store.get t.storeview.s t.path)) ) ) ;
|
|
t
|
|
|
|
let top_panel (t : top) =
|
|
let ppf = Format.formatter_of_symbolic_output_buffer t.res in
|
|
Topinf.ppf := ppf ;
|
|
let eval =
|
|
match t.eval with
|
|
(* HACK use Lazy.? *)
|
|
| None ->
|
|
let e =
|
|
match !Topinf.eval with
|
|
| Some e -> e
|
|
| None -> Topinf.init ppf in
|
|
t.eval <- Some e ;
|
|
e
|
|
| Some e -> e in
|
|
let eval () =
|
|
try
|
|
ignore
|
|
(Lwt_main.run
|
|
( Store.tree t.storeview.s
|
|
>>= fun tree ->
|
|
Store.Tree.add tree
|
|
(t.histpath @ ["input"])
|
|
(Panel.str_of_textedit t.te) ) ) ;
|
|
ignore (Format.flush_symbolic_output_buffer t.res) ;
|
|
eval ppf (Panel.str_of_textedit t.te ^ ";;") ;
|
|
(*HACK to prevent getting stuck in parser*)
|
|
let b = Buffer.create 69 in
|
|
format_symbolic_output_buffer
|
|
(Format.formatter_of_buffer b)
|
|
(Format.get_symbolic_output_buffer t.res) ;
|
|
ignore
|
|
(Lwt_main.run
|
|
( Store.tree t.storeview.s
|
|
>>= fun tree ->
|
|
Store.Tree.add tree
|
|
(t.histpath @ ["output"])
|
|
(Buffer.contents b) ) ) ;
|
|
ignore
|
|
(Lwt_main.run
|
|
(Store.set_exn t.storeview.s
|
|
~info:(Irmin_unix.info "history")
|
|
t.path
|
|
(Panel.str_of_textedit t.te) ) ) ;
|
|
Zed_edit.clear_data t.te.ze
|
|
with e ->
|
|
F.pf ppf "Exception in pane_top//eval@." ;
|
|
Location.report_exception ppf e ;
|
|
F.epr "Exception in pane_top//eval@." in
|
|
t.te.bindings <-
|
|
Input.(
|
|
Bind.add
|
|
[{mods= Keymod.of_list [Ctrl]; code= Enter}]
|
|
Bind.[Custom eval]
|
|
t.te.bindings) ;
|
|
Panel.(
|
|
vbox
|
|
[ textedit t.te
|
|
; prettyprint (fun pp ->
|
|
Format.pp_open_hovbox pp 0 ;
|
|
format_symbolic_output_buffer pp
|
|
(Format.get_symbolic_output_buffer t.res) ;
|
|
Format.pp_close_box pp () ;
|
|
F.flush pp () ) (*; draw_textedit_input height t.te *) ])
|
|
|
|
let top_1 = make_top "../rootstore" ()
|
|
|
|
let () =
|
|
let actor =
|
|
Panel.actor
|
|
(Panel.obox
|
|
[ Panel.draw (fun (s : Display.state) ->
|
|
(s, Display.fill_box (Display.gray 0.125) s.box) )
|
|
; top_panel top_1 ] ) in
|
|
Display.(run (make_frame ~title:"hi" ~w:1440 ~h:900 ()) actor) ()
|
|
|
|
(* Implement the "window management" as just toplevel defined functions that manipulate the window tree *)
|
|
|
|
(* FUTURE: (thinking now this should be based on react for that sweet incremental compuation)
|
|
|
|
type panetree
|
|
type eventree
|
|
type imagetree
|
|
|
|
Display.run should be:
|
|
Init: setup initial panetree and compute eventree and imagetree from it.last_actions
|
|
New events trigger parsing the eventree, the results of which update the imagetree
|
|
which is then parsed and displayed. *)
|