641 lines
21 KiB
OCaml
641 lines
21 KiB
OCaml
open Lwt.Infix
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module F = Fmt
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module Store = Irmin_unix.Git.FS.KV (Irmin.Contents.String)
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module Display = struct
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open Tgles2
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open Tsdl
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open Gg
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open CamomileLibrary
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let ( >>= ) x f = match x with Ok a -> f a | Error _ as result -> result
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let get_result = function Ok x -> x | Error (`Msg msg) -> failwith msg
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type keymod = Shift | Ctrl | Meta | Fn
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type key = {
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char : char;
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uchar : CamomileLibrary.UChar.t;
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keycode : Sdl.keycode;
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scancode : Sdl.scancode;
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mods : keymod list;
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}
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type mouse = int * int
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type event =
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[ `Key_down of key
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| `Key_up of key
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| `Text_editing of string
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| `Text_input of string
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| `Mouse of mouse
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| `Quit
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| `Fullscreen of bool
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| `None ]
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let str_of_key k =
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Printf.sprintf
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"(char=%C;uchar=%C;keycode=%x;scancode=%x;name=%s;(%s%s%s%s))" k.char
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(CamomileLibrary.UChar.char_of k.uchar)
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k.keycode k.scancode
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(Sdl.get_key_name k.keycode)
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(if List.mem Shift k.mods then "shift" else "")
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(if List.mem Ctrl k.mods then "ctrl" else "")
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(if List.mem Meta k.mods then "meta" else "")
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(if List.mem Fn k.mods then " fn" else "")
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let event_of_sdlevent ev =
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match Sdl.Event.enum (Sdl.Event.get ev Sdl.Event.typ) with
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| `Text_editing ->
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`None
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| `Text_input -> `Text_input (Sdl.Event.get ev Sdl.Event.text_input_text)
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| (`Key_down | `Key_up) as w ->
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let km = Sdl.Event.get ev Sdl.Event.keyboard_keymod in
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let keycode = Sdl.Event.get ev Sdl.Event.keyboard_keycode in
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let uchar =
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CamomileLibrary.UChar.of_int
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(if keycode land Sdl.K.scancode_mask > 0 then 0 else keycode)
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in
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let mods =
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List.filter_map
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(fun (m, v) -> if km land m > 0 then Some v else None)
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Sdl.Kmod.[ (shift, Shift); (ctrl, Ctrl); (alt, Meta); (gui, Fn) ]
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in
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let k =
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{
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char = UChar.char_of uchar;
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uchar;
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keycode;
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scancode = Sdl.Event.get ev Sdl.Event.keyboard_scancode;
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mods;
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}
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in
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let repeat = Sdl.Event.get ev Sdl.Event.keyboard_repeat in
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if repeat < 1 then
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match w with `Key_down -> `Key_down k | `Key_up -> `Key_up k
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else `None
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| `Mouse_motion ->
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let _, mouse_xy = Tsdl.Sdl.get_mouse_state () in
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`Mouse mouse_xy
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| `Quit ->
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`Quit
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| _ -> (*F.epr "Unknown Event@." ; *) `None
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let key_up : Sdl.keycode = 0x40000052
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let key_down : Sdl.keycode = 0x40000051
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let key_left : Sdl.keycode = 0x40000050
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let key_right : Sdl.keycode = 0x4000004f
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let handle_keyevents (el : event list) f = List.iter f el
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(* current window state to be passed to window renderer *)
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type state = {
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box : box2;
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(* This is cannonically box within which the next element should draw *)
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time : float;
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events : event list;
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wall : Wall.renderer;
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}
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type image = box2 * Wall.image
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(* the box2 here is cannonically the place the returner drew
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(the Wall.image extents) *)
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type pane = state -> state * image
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type frame = {
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sdl_win : Sdl.window;
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gl : Sdl.gl_context;
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wall : Wall.renderer;
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mutable quit : bool;
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mutable fullscreen : bool;
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}
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let ticks () = Int32.to_float (Sdl.get_ticks ()) /. 1000.
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let on_failure ~cleanup result =
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(match result with Ok _ -> () | Error _ -> cleanup ());
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result
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let video_initialized = lazy (Sdl.init Sdl.Init.video)
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let make_frame ?(title = "komm") ~w ~h () =
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Lazy.force video_initialized >>= fun () ->
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Sdl.create_window ~w ~h title
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Sdl.Window.(opengl + allow_highdpi + resizable (*+ input_grabbed*))
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>>= fun sdl_win ->
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Sdl.set_window_title sdl_win title;
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ignore (Sdl.gl_set_swap_interval (-1));
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ignore (Sdl.gl_set_attribute Sdl.Gl.stencil_size 1);
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on_failure
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( Sdl.gl_create_context sdl_win >>= fun gl ->
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let wall =
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Wall.Renderer.create ~antialias:true ~stencil_strokes:true ()
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in
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Ok { sdl_win; gl; wall; quit = false; fullscreen = false } )
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~cleanup:(fun () -> Sdl.destroy_window sdl_win)
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let display_frame frame render =
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(* create and fill event list *)
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let ev = Sdl.Event.create () in
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let el = ref [ `None ] in
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while Sdl.wait_event_timeout (Some ev) 50 (* HACK *) do
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let e = event_of_sdlevent ev in
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if e != `None then el := !el @ [ e ]
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(* HACK? *)
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done;
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(* Filter the events *)
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el :=
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List.filter_map
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(function
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| `Quit ->
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frame.quit <- true;
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None
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| `Fullscreen a ->
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if a then (
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frame.fullscreen <- not frame.fullscreen;
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ignore (Sdl.show_cursor (not frame.fullscreen) : _ result);
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ignore
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(Sdl.set_window_fullscreen frame.sdl_win
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(if frame.fullscreen then Sdl.Window.fullscreen_desktop
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else Sdl.Window.windowed)
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: _ result));
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None
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| `Key_up a -> Some (`Key_up a)
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| `Key_down a -> Some (`Key_down a)
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| `Mouse a -> Some (`Mouse a)
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| a -> Some a (*| a -> Some a*))
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!el;
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if List.length !el > 0 then (
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let width, height = Sdl.gl_get_drawable_size frame.sdl_win in
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let _, (_, image) =
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render
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{
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box = Box2.v (P2.v 0. 0.) (P2.v (float width) (float height));
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time = ticks ();
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events = !el;
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wall = frame.wall;
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}
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in
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Sdl.gl_make_current frame.sdl_win frame.gl >>= fun () ->
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let width, height = Sdl.gl_get_drawable_size frame.sdl_win in
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Gl.viewport 0 0 width height;
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Gl.clear_color 0.0 0.0 0.0 1.0;
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Gl.(clear (color_buffer_bit lor depth_buffer_bit lor stencil_buffer_bit));
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Gl.enable Gl.blend;
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Gl.blend_func_separate Gl.one Gl.src_alpha Gl.one Gl.one_minus_src_alpha;
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Gl.enable Gl.cull_face_enum;
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Gl.disable Gl.depth_test;
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let width = float width and height = float height in
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Wall.Renderer.render frame.wall ~width ~height image;
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Sdl.gl_swap_window frame.sdl_win;
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Ok ())
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else Ok ()
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let run frame render () =
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let frame = get_result frame in
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Sdl.show_window frame.sdl_win;
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while not frame.quit do
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ignore (display_frame frame render)
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done;
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print_endline "quit";
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Sdl.hide_window frame.sdl_win;
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()
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let gray ?(a = 1.0) v = Color.v v v v a
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end
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open Wall
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open Gg
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module I = Image
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module P = Path
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module Text = Wall_text
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let load_font name =
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let ic = open_in_bin name in
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let dim = in_channel_length ic in
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let fd = Unix.descr_of_in_channel ic in
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let buffer =
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Unix.map_file fd Bigarray.int8_unsigned Bigarray.c_layout false [| dim |]
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|> Bigarray.array1_of_genarray
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in
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let offset = List.hd (Stb_truetype.enum buffer) in
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match Stb_truetype.init buffer offset with
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| None -> assert false
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| Some font -> font
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let font_icons = lazy (load_font "fonts/entypo.ttf")
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let font_sans = lazy (load_font "fonts/Roboto-Regular.ttf")
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let font_sans_bold = lazy (load_font "fonts/Roboto-Bold.ttf")
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let font_sans_light = lazy (load_font "fonts/Roboto-Light.ttf")
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let font_emoji = lazy (load_font "fonts/NotoEmoji-Regular.ttf")
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let str_of_box b =
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Printf.sprintf "(ox:%0.1f oy:%0.1f ex%0.1f ey%0.1f)" (Box2.ox b) (Box2.oy b)
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(Box2.maxx b) (Box2.maxy b)
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let draw_label text b =
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let f = Text.Font.make ~size:(Box2.h b) (Lazy.force font_sans) in
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( Box2.v (Box2.o b) (P2.v (Text.Font.text_width f text) (Box2.h b)),
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I.paint
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(Paint.color (Display.gray ~a:0.5 1.0))
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Text.(
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simple_text f ~valign:`BASELINE ~halign:`LEFT ~x:(Box2.ox b)
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~y:(Box2.oy b +. (Box2.h b *. 0.75))
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text) )
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let fill_box c b (s : Display.state) =
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( s,
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( b,
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I.paint (Paint.color c)
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( I.fill_path @@ fun t ->
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P.rect t ~x:(Box2.ox b) ~y:(Box2.oy b) ~w:(Box2.w b) ~h:(Box2.h b) )
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) )
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let path_box c b (s : Display.state) =
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( s,
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( b,
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I.paint (Paint.color c)
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( I.stroke_path (Outline.make ()) @@ fun t ->
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P.rect t ~x:(Box2.ox b) ~y:(Box2.oy b) ~w:(Box2.w b) ~h:(Box2.h b) )
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) )
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let path_circle c b (s : Display.state) =
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( s,
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( b,
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I.paint (Paint.color c)
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( I.stroke_path (Outline.make ()) @@ fun t ->
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P.circle t ~cx:(Box2.midx b) ~cy:(Box2.midy b) ~r:(Box2.w b /. 2.) )
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) )
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(** Display.state.box as supplied to a widget defines the allowed drawing area for the widget.
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This way basic widgets will just expand to the full area of a box, while other widgets can have
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the express purpose of limiting the size of an object in a larger system of limitations.
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Widgets return a tuple: (state, (box, image))
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state is the updated state, where state.box is always
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- the top left corner of the box the pane drew in, and
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- the bottom right corner of the state.box that was passed in
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box is the area the widget actually drew in (or wants to sort of "use")
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image is the Wall.image to compose with other panes and draw to the display
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*)
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let pane_box next_point_func (subpanes : Display.pane list) (so : Display.state) =
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let sr, (br, ir) =
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List.fold_left
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(fun (sp, (bp, ip)) (pane : Display.pane) -> (* uses br to hold max extent of boxes *)
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let sr, (br, ir) = pane sp in (* draw the pane *)
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let _, (_, irb) = path_box Color.blue br sr in (* draw the box around the pane *)
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( { sr with box = Box2.of_pts (next_point_func br) (Box2.max sp.box) },
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((Box2.of_pts (Box2.o bp) (P2.v (max (Box2.maxx br) (Box2.maxx bp))
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(max (Box2.maxy br) (Box2.maxy bp)))), Image.seq [ ip; irb; ir ]))
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)
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(so, ((Box2.of_pts (Box2.o so.box) (Box2.o so.box)), Image.empty))
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subpanes
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in
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let _, (_, redbox) = path_box Color.red br sr in
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(sr, (br, Image.stack redbox ir))
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(* draws the second item below if there's room in so.box *)
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let pane_vbox = pane_box Box2.tl_pt (* tl_pt is actually bl_pt in the Wall coordinate system *)
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(* draws second item to right if there's room in so.box *)
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let pane_hbox = pane_box Box2.br_pt (* br_pt is actually tr_pt in the Wall coordinate system *)
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let simple_text f text (s : Display.state) =
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let fm = Text.Font.font_metrics f in
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let font_height = fm.ascent -. fm.descent +. fm.line_gap in
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let tm = Text.Font.text_measure f text in
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let br_pt = P2.v (Box2.ox s.box +. tm.width) (Box2.oy s.box +. font_height) in
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let bextent = Box2.of_pts (Box2.o s.box) br_pt in
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(* let _, (_, redbox) = path_box Color.red bextent s in*)
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( { s with box = Box2.of_pts (Box2.br_pt bextent) (Box2.max s.box) },
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( bextent,
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(* I.stack redbox *)
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(I.paint
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(Paint.color (Display.gray ~a:0.5 1.0))
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Text.(
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simple_text f ~valign:`BASELINE ~halign:`LEFT ~x:(Box2.ox s.box)
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~y:(Box2.oy s.box +. fm.ascent)
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text)) ) )
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type Format.stag += Color_bg of Wall.color
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type Format.stag += Color_fg of Wall.color
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type Format.stag += Cursor of Wall.color
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let draw_pp height fpp (s : Display.state) =
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let node, sc, box = (ref I.empty, ref s, ref Box2.zero) in
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let push (s, (b, i)) =
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node := I.stack !node i;
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sc := s;
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box := b
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in
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let font = Text.Font.make ~size:height (Lazy.force font_sans) in
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let fm = Text.Font.font_metrics font in
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let font_height = fm.ascent -. fm.descent +. fm.line_gap in
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let max_x = ref 0. in
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let out_string text o l =
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let sp = !sc in
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push @@ simple_text font (String.sub text o l) !sc;
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max_x := max !max_x (Box2.maxx !box);
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sc :=
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{
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!sc with
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box =
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Box2.of_pts (P2.v (Box2.maxx !box) (Box2.oy sp.box)) (Box2.max sp.box);
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}
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in
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let out_flush () =
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()
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in
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let out_newline () =
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sc :=
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{
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!sc with
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box =
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Box2.of_pts
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(P2.v (Box2.ox s.box) (Box2.oy !sc.box +. font_height))
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(Box2.max s.box);
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}
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in
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let out_spaces n =
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let wpx = Text.Font.text_width font " " in
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if Box2.ox !sc.box +. (float n *. wpx) > Box2.maxx !sc.box then (
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(* WRAP *)
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out_newline ());
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let so = !sc in
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(* let bsp = Box2.v (Box2.br_pt !box) (P2.v wpx height) in
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push @@ pane_hbox (List.init n (fun _ -> path_circle Color.green bsp)) !sc;*)
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box := Box2.v (Box2.o so.box) (P2.v (float n *. wpx) height);
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sc := { !sc with box = Box2.of_pts (Box2.br_pt !box) (Box2.max so.box) }
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in
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let out_indent n =
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let p = min (Box2.w !sc.box -. 1.) (height *. 2.0 *. float n) in
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sc :=
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{
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!sc with
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box =
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Box2.of_pts
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(P2.v (Box2.ox !sc.box +. p) (Box2.oy !sc.box))
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(Box2.max !sc.box);
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}
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in
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let out_funs =
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Format.{ out_string; out_flush; out_newline; out_spaces; out_indent }
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in
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let pp = Format.formatter_of_out_functions out_funs in
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Format.pp_set_formatter_stag_functions pp
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{
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mark_open_stag =
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(fun s ->
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(match s with
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| Cursor c ->
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push
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@@ fill_box c
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(Box2.v (Box2.o !sc.box) (P2.v (height *. 0.333) height))
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!sc
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| Color_bg c -> push @@ fill_box c !box !sc
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| _ -> ());
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"");
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mark_close_stag =
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(function
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| _ ->
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();
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"");
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print_open_stag = (fun _ -> (*"<open_stag>"*) ());
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(* TKTKTKTK XXX IT SHOULD BE USING THESE print ONES *)
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print_close_stag = (fun _ -> (*"<close_stag>"*) ());
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};
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Format.pp_set_tags pp true;
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let margin = int_of_float (Box2.w s.box /. Text.Font.text_width font " ") in
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let max_indent = margin - 1 in
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Format.pp_safe_set_geometry pp ~max_indent ~margin;
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fpp pp;
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Format.pp_force_newline pp ();
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(!sc, (Box2.of_pts (Box2.o s.box) (P2.v !max_x (Box2.maxy !box)), !node))
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type textedit = { ze : unit Zed_edit.t; zc : Zed_cursor.t }
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let make_textedit () =
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let z = Zed_edit.create () in
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{ ze = z; zc = Zed_edit.new_cursor z }
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let draw_textedit (te : textedit) height (s : Display.state) =
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let ctx = Zed_edit.context te.ze te.zc in
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List.iter
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(function
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| `Key_down (k : Display.key) -> (
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match k with
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| { keycode = kc; mods = []; _ } when kc = Display.key_up ->
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Zed_edit.prev_line ctx
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| { keycode = kc; mods = []; _ } when kc = Display.key_down ->
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Zed_edit.next_line ctx
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| { keycode = kc; mods = []; _ } when kc = Display.key_left ->
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Zed_edit.prev_char ctx
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| { keycode = kc; mods = []; _ } when kc = Display.key_right ->
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Zed_edit.next_char ctx
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| { char = '\r'; mods = []; _ } -> Zed_edit.newline ctx
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| { char = 'b'; mods = [ Ctrl ]; _ } -> Zed_edit.prev_char ctx
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| { char = 'f'; mods = [ Ctrl ]; _ } -> Zed_edit.next_char ctx
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| { char = 'a'; mods = [ Ctrl ]; _ } -> Zed_edit.goto_bol ctx
|
|
| { char = 'e'; mods = [ Ctrl ]; _ } -> Zed_edit.goto_eol ctx
|
|
| { char = 'd'; mods = [ Ctrl ]; _ } -> Zed_edit.remove_next ctx 1
|
|
| { char = 'd'; mods = [ Meta ]; _ } -> Zed_edit.kill_next_word ctx
|
|
| { char = '\b'; mods = []; _ } -> Zed_edit.remove_prev ctx 1
|
|
| { char = '\b'; mods = [ Meta ]; _ } -> Zed_edit.kill_prev_word ctx
|
|
| { char = '\t'; mods = []; _ } ->
|
|
Zed_edit.insert_char ctx (CamomileLibrary.UChar.of_char '\t')
|
|
| { char = 'k'; mods = [ Ctrl ]; _ } -> Zed_edit.kill_next_line ctx
|
|
| _ -> ())
|
|
| `Key_up _ -> ()
|
|
| `Text_input s ->
|
|
Zed_edit.insert ctx (Zed_rope.of_string (Zed_string.of_utf8 s));
|
|
()
|
|
| _ -> ())
|
|
s.events;
|
|
draw_pp height
|
|
(fun pp ->
|
|
let zrb, zra =
|
|
Zed_rope.break (Zed_edit.text te.ze) (Zed_cursor.get_position te.zc)
|
|
in
|
|
let before_cursor = Zed_string.to_utf8 (Zed_rope.to_string zrb) in
|
|
let after_cursor = Zed_string.to_utf8 (Zed_rope.to_string zra) in
|
|
Format.pp_open_hvbox pp 0;
|
|
F.text pp before_cursor;
|
|
Format.pp_open_stag pp (Cursor (Wall.Color.v 0.99 0.99 0.125 0.3));
|
|
F.pf pp "";
|
|
Format.pp_close_stag pp ();
|
|
F.text pp after_cursor;
|
|
F.pf pp "@.";
|
|
Format.pp_close_box pp ())
|
|
s
|
|
|
|
let str_of_textedit (te : textedit) =
|
|
Zed_string.to_utf8 (Zed_rope.to_string (Zed_edit.text te.ze))
|
|
|
|
type storeview = { s : Store.t; path : string list }
|
|
|
|
let make_storeview storepath branch ?(path = []) () =
|
|
{
|
|
s =
|
|
Lwt_main.run
|
|
(Store.of_branch
|
|
(Lwt_main.run (Store.Repo.v (Irmin_git.config storepath)))
|
|
branch);
|
|
path;
|
|
}
|
|
|
|
let draw_storeview (r : storeview) height (s : Display.state) =
|
|
let indent = ref 0 in
|
|
let rec draw_levels (tree : (string * Store.tree) list) pp =
|
|
indent := !indent + 1;
|
|
List.iter
|
|
(fun (step, node) ->
|
|
Format.pp_open_vbox pp 0;
|
|
Format.pp_open_hbox pp ();
|
|
for _ = 0 to !indent do
|
|
Format.pp_print_space pp ()
|
|
done;
|
|
Format.fprintf pp "%d-%s@." !indent step;
|
|
Format.pp_close_box pp ();
|
|
let subtree = Lwt_main.run (Store.Tree.list node []) in
|
|
draw_levels subtree pp;
|
|
Format.pp_close_box pp ())
|
|
tree;
|
|
indent := !indent - 1
|
|
in
|
|
let root =
|
|
Lwt_main.run (Store.get_tree r.s r.path >>= fun n -> Store.Tree.list n [])
|
|
in
|
|
draw_pp height (draw_levels root) s
|
|
|
|
type top = {
|
|
te : textedit;
|
|
res : Format.symbolic_output_buffer;
|
|
mutable eval : Topinf.evalenv option;
|
|
path : string list;
|
|
histpath : string list;
|
|
storeview : storeview;
|
|
}
|
|
|
|
let format_symbolic_output_buffer (ppf : Format.formatter) buf =
|
|
List.iter
|
|
Format.(
|
|
function
|
|
| Output_flush -> F.pf ppf "@?"
|
|
| Output_newline -> F.pf ppf "@."
|
|
| Output_string s -> Format.pp_print_string ppf s
|
|
| Output_spaces n | Output_indent n ->
|
|
Format.pp_print_string ppf (String.make n ' '))
|
|
buf
|
|
|
|
let out_funs_of_sob sob =
|
|
Format.
|
|
{
|
|
out_string =
|
|
(fun s p n ->
|
|
add_symbolic_output_item sob (Output_string (String.sub s p n)));
|
|
out_flush = (fun () -> add_symbolic_output_item sob Output_flush);
|
|
out_indent = (fun n -> add_symbolic_output_item sob (Output_indent n));
|
|
out_newline = (fun () -> add_symbolic_output_item sob Output_newline);
|
|
out_spaces = (fun n -> add_symbolic_output_item sob (Output_spaces n));
|
|
}
|
|
|
|
let make_top storepath ?(branch = "current") () =
|
|
let t =
|
|
{
|
|
te = make_textedit ();
|
|
res = Format.make_symbolic_output_buffer ();
|
|
eval = None;
|
|
path = [ "init" ];
|
|
histpath = [ "history" ];
|
|
storeview = make_storeview storepath branch ();
|
|
}
|
|
in
|
|
(* Topinf.ppf := Format.formatter_of_symbolic_output_buffer t.res;
|
|
Format.pp_set_formatter_out_functions Format.std_formatter (out_funs_of_sob t.res);*)
|
|
let zctx = Zed_edit.context t.te.ze t.te.zc in
|
|
Zed_edit.insert zctx
|
|
(Zed_rope.of_string
|
|
(Zed_string.of_utf8 (Lwt_main.run (Store.get t.storeview.s t.path))));
|
|
t
|
|
|
|
let draw_top (t : top) height (s : Display.state) =
|
|
let ppf = Format.formatter_of_symbolic_output_buffer t.res in
|
|
Topinf.ppf := ppf;
|
|
let eval =
|
|
match t.eval with
|
|
| None ->
|
|
let e = match !Topinf.eval with | Some e -> e | None -> Topinf.init ppf in
|
|
t.eval <- Some e;
|
|
(* e ppf "#use \"init.ml\";;"; *)
|
|
e
|
|
| Some e -> e
|
|
in
|
|
(* HACK use Lazy.? *)
|
|
Display.handle_keyevents s.events (function
|
|
| `Key_up { char = '\r'; mods = [ Ctrl ]; _ } ->
|
|
(* HACK overwriting stdout formatter because fucking ocaml/toplevel/topdirs.ml hardcodes it *)
|
|
Format.pp_set_formatter_out_functions Format.std_formatter (out_funs_of_sob t.res);
|
|
|
|
let b = Buffer.create 69 in
|
|
format_symbolic_output_buffer (Format.formatter_of_buffer b) (Format.flush_symbolic_output_buffer t.res);
|
|
ignore (Lwt_main.run (Store.tree t.storeview.s >>= fun tree ->
|
|
Store.Tree.add tree (t.histpath @ ["output"]) (Buffer.contents b)));
|
|
ignore (Lwt_main.run (Store.set_exn t.storeview.s ~info:(Irmin_unix.info "history")
|
|
t.path (str_of_textedit t.te)));
|
|
eval ppf (str_of_textedit t.te ^ ";;"); (*HACK to prevent getting stuck in parser*)
|
|
ignore
|
|
(Lwt_main.run
|
|
( Store.tree t.storeview.s >>= fun tree ->
|
|
Store.Tree.add tree (t.histpath @ ["input"]) (str_of_textedit t.te) ))
|
|
| _ -> ());
|
|
pane_vbox
|
|
[
|
|
draw_textedit t.te height;
|
|
draw_pp height (fun pp ->
|
|
Format.pp_open_hovbox pp 0;
|
|
format_symbolic_output_buffer pp
|
|
(Format.get_symbolic_output_buffer t.res);
|
|
Format.pp_close_box pp ();
|
|
F.flush pp ());
|
|
draw_storeview t.storeview height;
|
|
]
|
|
s
|
|
|
|
let top_1 = make_top "../rootstore" ()
|
|
|
|
let draw_komm (s : Display.state) =
|
|
let node, state, box = (ref I.empty, ref s, ref s.box) in
|
|
let push (s, (b, i)) =
|
|
node := I.stack !node i;
|
|
state := s;
|
|
box := b
|
|
in
|
|
push @@ fill_box (Display.gray 0.125) s.box !state;
|
|
(* gray bg *)
|
|
push @@ draw_top top_1 30. { s with box = !state.box };
|
|
(!state, (Box2.of_pts (Box2.o s.box) (Box2.max !box), !node))
|
|
|
|
let () = while true do
|
|
Display.(run (make_frame ~title:"hi" ~w:1440 ~h:900 ()) draw_komm) ()
|
|
done
|
|
|
|
|
|
|
|
(* Implement the "window management" as just toplevel defined functions that manipulate the window tree *)
|
|
|
|
(* also, i'm tired *)
|