Files
boot/bin/main.ml
2021-07-15 20:28:14 -05:00

675 lines
28 KiB
OCaml

[@@@ocaml.warning "-6-9-26-27"]
open Lwt.Infix
module F = Fmt
module Store = Irmin_unix.Git.FS.KV(Irmin.Contents.String)
(* Store.set_exn t ~info:(info "Adding a new entry") log_file logs) *)
module Topmain = struct
open Ocaml_common
open Ocaml_toplevel
module Compenv = Ocaml_common.Compenv
let preload_objects = ref []
let first_nonexpanded_pos = ref 0 (* Position of the first non expanded argument *)
let current = ref (!Arg.current)
let argv = ref Sys.argv
let is_expanded pos = pos < !first_nonexpanded_pos (* Test whether the option is part of a responsefile *)
let expand_position pos len =
if pos < !first_nonexpanded_pos then
first_nonexpanded_pos := !first_nonexpanded_pos + len (* Shift the position *)
else
(* New last position *)
first_nonexpanded_pos := pos + len + 2
let prepare ppf =
Toploop.set_paths ();
try
let res =
let objects =
List.rev (!preload_objects @ !Compenv.first_objfiles)
in
List.for_all (Topdirs.load_file ppf) objects
in
Toploop.run_hooks Toploop.Startup;
res
with x ->
try Location.report_exception ppf x; false
with x ->
Format.fprintf ppf "Uncaught exception: %s\n" (Printexc.to_string x);
false
(* If [name] is "", then the "file" is stdin treated as a script file. *)
let file_argument name =
let ppf = Format.err_formatter in
if Filename.check_suffix name ".cmo" || Filename.check_suffix name ".cma"
then preload_objects := name :: !preload_objects
else if is_expanded !current then begin
(* Script files are not allowed in expand options because otherwise the
check in override arguments may fail since the new argv can be larger
than the original argv.
*)
Printf.eprintf "For implementation reasons, the toplevel does not support\
\ having script files (here %S) inside expanded arguments passed through the\
\ -args{,0} command-line option.\n" name;
raise Exit
end else begin
let newargs = Array.sub !argv !current
(Array.length !argv - !current)
in
Compenv.readenv ppf Before_link;
Compmisc.read_clflags_from_env ();
if prepare ppf && Toploop.run_script ppf name newargs
then raise Exit
else raise Not_found
end
let wrap_expand f s =
let start = !current in
let arr = f s in
expand_position start (Array.length arr);
arr
module Options = Main_args.Make_bytetop_options (struct
include Main_args.Default.Topmain
let _stdin () = file_argument ""
let _args = wrap_expand Arg.read_arg
let _args0 = wrap_expand Arg.read_arg0
let anonymous s = file_argument s
end);;
let () =
let extra_paths =
match Sys.getenv "OCAMLTOP_INCLUDE_PATH" with
| exception Not_found -> []
| s -> Misc.split_path_contents s
in
Clflags.include_dirs := List.rev_append extra_paths !Clflags.include_dirs
let first_line = ref true
let read_interactive_input = ref (fun _ _ _ -> (0, false))
let refill_lexbuf buffer len =
let prompt =
if !Clflags.noprompt then ""
else if !first_line then "# "
else if !Clflags.nopromptcont then ""
else if Lexer.in_comment () then "* "
else " "
in
first_line := false;
let (len, eof) = !read_interactive_input prompt buffer len in
(* F.epr "refill_lexbuf: %s %b \n" (Bytes.sub_string buffer 0 len) eof ; *)
if eof then Location.echo_eof ();
len
exception PPerror
(* Phase buffer that stores the last toplevel phrase (see
[Location.input_phrase_buffer]). *)
let phrase_buffer = Buffer.create 1024
type evalenv = Format.formatter -> string -> unit
let eval lb ppf (text:string) =
F.epr "Topmain.eval: \n";
read_interactive_input := (
fun prompt buffer len ->
F.epr "Topmain.eval: read_interactive_input \n";
F.text ppf prompt; F.flush ppf ();
let i = ref 0 in
try
(*if !i >= len then raise Exit; *)
Bytes.blit_string text 0 buffer 0 (String.length text);
Buffer.add_string phrase_buffer text; (* Also populate the phrase buffer as new characters are added. *)
i := (String.length text);
(*if c = '\n' then raise Exit;*)
(!i, true)
with
| End_of_file ->
(!i, true)
| Exit ->
(!i, false));
let snap = Btype.snapshot () in
try
Buffer.reset phrase_buffer; (* Reset the phrase buffer, then flush the lexing buffer. *)
Lexing.flush_input lb;
F.epr "eval: 1. phrase_buffer=%s\n" (Buffer.contents phrase_buffer);
Location.reset();
Warnings.reset_fatal ();
first_line := true;
let phr = try !Toploop.parse_toplevel_phrase lb with Exit -> raise PPerror in
F.epr "eval: 2. phrase_buffer=%s\n" (Buffer.contents phrase_buffer);
let phr = Toploop.preprocess_phrase ppf phr in
Env.reset_cache_toplevel ();
F.epr "eval: 3. phrase_buffer=%s\n" (Buffer.contents phrase_buffer);
ignore(Toploop.execute_phrase true ppf phr);
F.epr "eval: 4. phrase_buffer=%s\n" (Buffer.contents phrase_buffer)
with
| End_of_file -> F.epr "Topmain.eval End_of_file exception\n"; Btype.backtrack snap
| Sys.Break -> F.epr "Topmain.eval Sys.Break exception\n"; F.pf ppf "Interrupted.@."; Btype.backtrack snap
| PPerror -> F.epr "Topmain.eval PPerror exception\n"; ()
| x -> F.epr "Topmain.eval unknown exception\n"; Location.report_exception ppf x; Btype.backtrack snap
(*done*)
let init ppf =
F.epr "Topmain.init: \n";
Compenv.readenv ppf Before_args;
Compenv.readenv ppf Before_link;
Compmisc.read_clflags_from_env ();
if not (prepare ppf) then raise Exit;
Compmisc.init_path ();
Clflags.debug := true;
Location.formatter_for_warnings := ppf;
if not !Clflags.noversion then
F.pf ppf "OCaml version %s@.@." Config.version;
begin
try Toploop.initialize_toplevel_env ()
with Env.Error _ | Typetexp.Error _ as exn ->
Location.report_exception ppf exn; raise Exit
end;
let lb = Lexing.from_function refill_lexbuf in
Location.init lb "//toplevel//";
Location.input_name := "//toplevel//";
Location.input_lexbuf := Some lb;
Location.input_phrase_buffer := Some phrase_buffer;
Sys.catch_break true;
Toploop.run_hooks Toploop.After_setup;
(*Toploop.load_ocamlinit ppf;*)
(*while true do*)
eval lb
end
module Display = struct
open Wall
open Tgles2
open Tsdl
open Gg
open CamomileLibrary
let (>>=) x f = match x with
| Ok a -> f a
| Error x as result -> result
let get_result = function
| Ok x -> x
| Error (`Msg msg) -> failwith msg
type key = {
char:char;
uchar:CamomileLibrary.UChar.t;
keycode:Sdl.keycode;
scancode:Sdl.scancode;
shift:bool;
ctrl:bool;
meta:bool;
fn:bool; }
type mouse = (int * int)
type event = [ `Key_down of key
| `Key_up of key
| `Mouse of mouse
| `Quit
| `Fullscreen of bool
| `None ]
let prev_key = ref {char='\x00'; uchar=(CamomileLibrary.UChar.of_int 0);
keycode=0; scancode=0;
shift=false; ctrl=false; meta=false; fn=false}
open Sdl.K
let event_of_sdlevent ev =
match Sdl.Event.enum (Sdl.Event.get ev Sdl.Event.typ) with
(* | `App_did_enter_background | `App_did_enter_foreground | `App_low_memory | `App_terminating
| `App_will_enter_background | `App_will_enter_foreground | `Clipboard_update
| `Dollar_gesture | `Dollar_record
| `Mouse_button_down | `Mouse_button_up | `Mouse_motion | `Mouse_wheel | `Multi_gesture
| `Sys_wm_event | `Text_editing | `Text_input | `User_event | `Window_event | `Display_event
| `Sensor_update | `Drop_file | `Finger_down | `Finger_motion | `Finger_up -> None (* LOG *)
| `Unknown a -> None (* LOG *)
| `Controller_axis_motion | `Controller_button_down | `Controller_button_up | `Controller_device_added
| `Controller_device_remapped | `Controller_device_removed
| `Joy_axis_motion | `Joy_ball_motion | `Joy_button_down | `Joy_button_up | `Joy_device_added
| `Joy_device_removed | `Joy_hat_motion -> None
*)
| `Key_down | `Key_up as w ->
let km = Sdl.Event.get ev Sdl.Event.keyboard_keymod in
let keycode = Sdl.Event.get ev Sdl.Event.keyboard_keycode in
let uchar = CamomileLibrary.UChar.of_int (if keycode land Sdl.K.scancode_mask > 0 then 0 else keycode) in
let k = { char=(UChar.char_of uchar); uchar; keycode;
scancode=Sdl.Event.get ev Sdl.Event.keyboard_scancode;
shift = (km land Sdl.Kmod.shift)>0;
ctrl = (km land Sdl.Kmod.ctrl)>0;
meta = (km land Sdl.Kmod.alt)>0;
fn = (km land Sdl.Kmod.gui)>0; } in
(match w with `Key_down -> F.epr "key_down: " | `Key_up -> F.epr "key_up: ");
F.epr "keycode=%x uchar=%C scancode=%x keyname=%s (%s %s %s %s)\n" keycode
(CamomileLibrary.UChar.char_of k.uchar) k.scancode
(Sdl.get_key_name keycode)
(if k.shift then " shift" else "")
(if k.ctrl then " ctrl" else "")
(if k.meta then " meta" else "")
(if k.fn then " fn" else "");
(match w with `Key_down -> `Key_down k | `Key_up -> `Key_up k)
| `Mouse_motion ->
let _, mouse_xy = Tsdl.Sdl.get_mouse_state () in `Mouse mouse_xy
| `Quit -> F.epr "Quit Event\n"; `Quit
| _ -> F.epr "Unknown Event@." ; `None
let str_of_scancode = Sdl.get_key_name
let key_shift_map =
[('1','!');('2','@');('3','#');('4','$');('5','%');
('6','^');('7','&');('8','*');('9','(');('0',')');
('`','~');('-','_');('+','+');('[','{');(']','}');
('\\','|');(';',':');('\'','"');(',','<');('.','>');
('/','?')]
let key_to_uchar k : UChar.t =
match (List.assoc_opt k.char key_shift_map), k with
| _, {char='\x00'} -> (UChar.of_char '\x00')
| Some k, {shift=true} -> (UChar.of_char k)
| None, {shift=true} -> (UChar.of_char (Char.uppercase_ascii k.char))
| _, {shift=false} -> k.uchar
let handle_keyevents (el:event list) f =
List.iter f el
(* current window state to be passed to window renderer *)
type state = { box: box2; (* This is cannonically box within which the next element should draw *)
time: float;
events: event list;
wall: Wall.renderer;
}
type image = (box2 * Wall.image) (* the box2 here is cannonically the place the returner drew
(the Wall.image extents) *)
type pane = state -> (state * image)
type frame = { sdl_win: Sdl.window;
gl: Sdl.gl_context;
wall: Wall.renderer;
mutable quit: bool;
mutable fullscreen: bool; }
let ticks () = (Int32.to_float (Sdl.get_ticks ())) /. 1000.0
let on_failure ~cleanup result = begin
match result with
| Ok _ -> ()
| Error _ -> cleanup ()
end; result
let video_initialized = lazy (Sdl.init Sdl.Init.video)
let make_frame ?(title="komm") ~w ~h =
Lazy.force video_initialized >>= fun () ->
Sdl.create_window ~w ~h title
Sdl.Window.(opengl + allow_highdpi + resizable (*+ input_grabbed*))
>>= fun sdl_win ->
ignore (Sdl.gl_set_swap_interval (-1));
ignore (Sdl.gl_set_attribute Sdl.Gl.stencil_size 1);
on_failure (
Sdl.gl_create_context sdl_win >>= fun gl ->
let wall = Wall.Renderer.create ~antialias:true ~stencil_strokes:true () in
Ok { sdl_win; gl; wall; quit = false; fullscreen = false }
) ~cleanup:(fun () -> Sdl.destroy_window sdl_win)
let display_frame frame render =
(* create and fill event list *)
let tstart = ticks () in
let ev = Sdl.Event.create () in
let el = ref [`None] in
while Sdl.wait_event_timeout (Some ev) 50 (* HACK *) do
let e = event_of_sdlevent ev in
if e != `None then el := !el @ [e] (* HACK? *)
done;
(* Filter the events *)
el := List.filter_map
(function
| `Quit -> frame.quit <- true; None
| `Fullscreen a ->
if a then (
frame.fullscreen <- not frame.fullscreen;
ignore (Sdl.show_cursor (not frame.fullscreen) : _ result);
ignore (Sdl.set_window_fullscreen frame.sdl_win
(if frame.fullscreen
then Sdl.Window.fullscreen_desktop
else Sdl.Window.windowed)
: _ result)); None
| `Key_up a -> Some (`Key_up a)
| `Key_down a -> (*Some (`Key_up a)*) None
| `Mouse a -> Some (`Mouse a)
| e -> None
(*| a -> Some a*)) !el;
if (List.length !el) > 0 then begin
F.epr "Passing in %d events\n" (List.length !el);
let (width, height) as physical_size = Sdl.gl_get_drawable_size frame.sdl_win in
let width = float width and height = float height in
let (state, (box, image)) = render { box = (Box2.v (P2.v 0. 0.) (P2.v width height));
time = ticks (); events = !el; wall = frame.wall} in
Sdl.gl_make_current frame.sdl_win frame.gl >>= fun () ->
let (width, height) as physical_size = Sdl.gl_get_drawable_size frame.sdl_win in
Gl.viewport 0 0 width height;
Gl.clear_color 0.0 0.0 0.0 1.0;
Gl.(clear (color_buffer_bit lor depth_buffer_bit lor stencil_buffer_bit));
Gl.enable Gl.blend;
Gl.blend_func_separate Gl.one Gl.src_alpha Gl.one Gl.one_minus_src_alpha;
Gl.enable Gl.cull_face_enum;
Gl.disable Gl.depth_test;
let width = float width and height = float height in
Wall.Renderer.render frame.wall ~width ~height image;
Sdl.gl_swap_window frame.sdl_win;
F.epr "event loop took %0.2fms?\n" (ticks () -. tstart); Ok () end
else Ok ()
let run frame render () =
let frame = get_result frame in
Sdl.show_window frame.sdl_win;
while not frame.quit do
ignore (display_frame frame render)
done;
print_endline "quit";
Sdl.hide_window frame.sdl_win; ()
let gray ?(a=1.0) v = Color.v v v v a
end
open Wall
open Gg
module I = Image
module P = Path
module Text = Wall_text
let load_font name =
let ic = open_in_bin name in
let dim = in_channel_length ic in
let fd = Unix.descr_of_in_channel ic in
let buffer =
Unix.map_file fd Bigarray.int8_unsigned Bigarray.c_layout false [|dim|]
|> Bigarray.array1_of_genarray
in
let offset = List.hd (Stb_truetype.enum buffer) in
match Stb_truetype.init buffer offset with
| None -> assert false
| Some font -> font
let font_icons = lazy (load_font "entypo.ttf")
let font_sans = lazy (load_font "Roboto-Regular.ttf")
let font_sans_bold = lazy (load_font "Roboto-Bold.ttf")
let font_emoji = lazy (load_font "NotoEmoji-Regular.ttf")
let str_of_pnt p = Printf.sprintf "(x:%0.1f y:%0.1f)" (P2.x p) (P2.y p)
let str_of_box b = Printf.sprintf "(ox:%0.1f oy:%0.1f ex%0.1f ey%0.1f)" (Box2.ox b) (Box2.oy b) (Box2.maxx b) (Box2.maxy b)
let draw_label text b =
let f = Text.Font.make ~size:(Box2.h b) (Lazy.force font_sans) in
((Box2.v (Box2.o b) (P2.v (Text.Font.text_width f text) (Box2.h b))),
(I.paint (Paint.color (Display.gray ~a:0.5 1.0))
Text.(simple_text f ~valign:`BASELINE ~halign:`LEFT
~x:(Box2.ox b) ~y:((Box2.oy b)+.(Box2.h b)*.0.75) text)))
let fill_box c b (s:Display.state) =
(s, (b, I.paint (Paint.color c)
(I.fill_path @@ fun t -> P.rect t (Box2.ox b) (Box2.oy b) (Box2.w b) (Box2.h b))))
let path_box c b (s:Display.state) =
(s, (b, I.paint (Paint.color c)
(I.stroke_path
(Outline.make ()) @@ fun t -> P.rect t (Box2.ox b) (Box2.oy b) (Box2.w b) (Box2.h b))))
let path_circle c b (s:Display.state) =
(s, (b, I.paint (Paint.color c)
(I.stroke_path
(Outline.make ()) @@ fun t -> P.circle t (Box2.midx b) (Box2.midy b) ((Box2.w b) /. 2.))))
let layout_hor v () = []
let layout_ver v () = []
(* draws the second item below if there's room *)
let pane_vbox (subpanes:Display.pane list) (so:Display.state) =
let sr, (br, ir) =
List.fold_left
(fun (sp, (_, ip)) (pane:Display.pane) ->
let sr, (br, ir) = pane sp in
F.epr "pane_vbox: %s\n" (str_of_box br);
let _, (_, sir) = path_box (Color.v 0.125 0.125 1.0 0.125) br sp in
({sr with box = (Box2.of_pts (Box2.tl_pt br) (Box2.max sp.box))}, (br, Image.seq [ ip; sir; ir])))
(so, (so.box, Image.empty)) subpanes
in
let b = Box2.of_pts (Box2.o so.box) (Box2.max br) in
let _,(_, i_redbox) = path_box (Color.v 0.5 0.125 0.125 1.0) b sr in
(sr, (b, (Image.stack i_redbox ir)))
(* draws second item to right if there's room *)
let pane_hbox (subpanes:Display.pane list) (so:Display.state) =
let sr, (br, ir) =
List.fold_left
(fun (sp, (_, ip)) (pane:Display.pane) ->
let sr, (br, ir) = pane sp in
let _, (_, sir) = path_box (Color.v 0.125 0.125 1.0 0.125) br sp in
({sr with box = (Box2.of_pts (Box2.br_pt br) (Box2.max sp.box))},
(br, Image.seq [ ip; sir; ir])))
(so, (so.box, Image.empty)) subpanes
in
let b = Box2.of_pts (Box2.o so.box) (Box2.max br) in
let _,(_, i_redbox) = path_box (Color.v 0.5 0.125 0.125 1.0) b sr in
(sr, (b, (Image.stack i_redbox ir)))
let pane_label text height ~subpanes (s:Display.state) =
let label_box, label_image = draw_label text (Box2.v (Box2.o s.box) (P2.v (Box2.w s.box) height)) in
Box2.pp Format.std_formatter label_box;
(label_box, Image.seq [
List.fold_left (fun image pane -> Image.seq [image; (pane s)]) Image.empty subpanes;
I.paint (* red box *)
(Paint.color (Color.v 0.5 0.125 0.125 1.0))
(I.stroke_path (Outline.make ()) @@
fun t -> P.rect t (Box2.ox s.box) (Box2.oy s.box) (Box2.w s.box) height);
label_image; ])
let simple_text f text (s:Display.state) =
let fm = Text.Font.font_metrics f in
let font_height = fm.ascent -. fm.descent +. fm.line_gap in
let tm = Text.Font.text_measure f text in
let br_pt = (P2.v ((Box2.ox s.box) +. tm.width) ((Box2.oy s.box) +. font_height)) in
let bextent = (Box2.of_pts (Box2.o s.box) br_pt) in
let (_, (_, redbox)) = path_box (Color.v 0.5 0.125 0.125 1.0) bextent s in
({s with box = (Box2.of_pts (Box2.br_pt bextent) (Box2.max s.box))},
(bextent,
(I.stack redbox
(I.paint (Paint.color (Display.gray ~a:0.5 1.0))
Text.(simple_text f ~valign:`BASELINE ~halign:`LEFT
~x:(Box2.ox s.box) ~y:((Box2.oy s.box) +. fm.ascent) text)))))
type Format.stag += Color_bg of Wall.color
type Format.stag += Color_fg of Wall.color
type Format.stag += Cursor of Wall.color
let draw_pp height fpp (s:Display.state) =
F.epr "draw_pp: %s\n" (str_of_box s.box);
let node, sc, box = ref I.empty, ref s, ref Box2.zero in
let push (s, (b, i)) = node := I.stack !node i; sc := s; box := b in
let f = Text.Font.make ~size:height (Lazy.force font_sans) in
let fm = Text.Font.font_metrics f in
let font_height = fm.ascent -. fm.descent +. fm.line_gap in
let max_x = ref 0. in
let out_string text o l =
let text = String.sub text o l in
let sp = !sc in
push @@ simple_text f text !sc;
max_x := max !max_x (Box2.maxx !box);
sc := {!sc with box = (Box2.of_pts (P2.v (Box2.maxx !box) (Box2.oy sp.box)) (Box2.max sp.box))};
in
let out_flush () = () in
let out_newline () =
sc := {!sc with box = Box2.of_pts (P2.v (Box2.ox s.box) ((Box2.oy !sc.box) +. font_height)) (Box2.max s.box)};
in
let out_spaces n =
let wpx = Text.Font.text_width f " " in
if ((Box2.ox !sc.box) +. ((float n) *. wpx)) > (Box2.maxx !sc.box) then (* WRAP *)
begin F.epr "out_spaces: ===== WRAP =======@."; out_newline () end;
let so = !sc in
let bo = Box2.v (Box2.o !sc.box) (P2.v ((float n) *. wpx) height) in
let bsp = (Box2.v (Box2.br_pt !box) (P2.v wpx height)) in
push @@ pane_hbox (List.init n (fun n -> path_circle (Color.v 0.125 1.0 0.125 0.125) bsp)) !sc;
box := bo;
sc := {!sc with box = Box2.of_pts (Box2.br_pt bo) (Box2.max so.box)};
in
let out_indent n =
let p = (min ((Box2.w !sc.box)-.1.) (height *. 2.0 *. (float n))) in
sc := {!sc with box = Box2.of_pts (P2.v ((Box2.ox !sc.box) +. p) (Box2.oy !sc.box))
(Box2.max !sc.box)};
in
let pp = Format.formatter_of_out_functions {out_string; out_flush; out_newline; out_spaces; out_indent;} in
Format.pp_set_formatter_stag_functions pp {
mark_open_stag = (fun s ->
(match s with
| Cursor c -> push @@ fill_box c (Box2.v (Box2.o !sc.box) (P2.v (height *. 0.333) height)) !sc
| Color_bg c -> push @@ fill_box c !box !sc
| _ -> ()); "");
mark_close_stag = (function | _ -> (); "");
print_open_stag = (fun _ -> (*"<open_stag>"*) ()); (* TKTKTKTK XXX IT SHOULD BE USING THESE print ONES *)
print_close_stag = (fun _ -> (*"<close_stag>"*) ());
};
Format.pp_set_tags pp true;
let margin = int_of_float ((Box2.w s.box) /. (Text.Font.text_width f " ")) in
let max_indent = margin in
Format.pp_safe_set_geometry pp ~max_indent ~margin;
fpp pp;
Format.pp_force_newline pp ();
!sc, ((Box2.of_pts (Box2.o s.box) (P2.v !max_x (Box2.maxy !box))), !node)
(*let draw_spp height fpp (s:Display.state) =
let node, sc, box = ref I.empty, ref s, ref Box2.zero in
let push (s, (b, i)) = node := I.stack !node i; sc := s; box := b in
let f = Text.Font.make ~size:height (Lazy.force font_sans) in
let fm = Text.Font.font_metrics f in
let font_height = fm.ascent -. fm.descent +. fm.line_gap in
let sob = Format.make_symbolic_output_buffer () in
let pp = Format.formatter_of_symbolic_output_buffer sob in
Format.flush_symbolic_output_buffer sob;
fpp pp;
!sc, ((Box2.of_pts (Box2.o s.box) (Box2.max !sc.box)), !node)*)
type textedit = {ze: unit Zed_edit.t; zc: Zed_cursor.t}
let make_textedit () = let z = Zed_edit.create () in {ze = z; zc = Zed_edit.new_cursor z;}
let draw_textedit (te:textedit) height (s:Display.state) =
let ctx = Zed_edit.context te.ze te.zc in
List.iter (function
| `Key_up (k:Display.key) ->
(match k with
| {keycode=0x40000052}(*up*) -> ignore (Zed_edit.prev_line ctx)
| {keycode=0x40000051}(*down*) -> ignore (Zed_edit.next_line ctx)
| {keycode=0x40000050}(*left*) -> ignore (Zed_edit.prev_char ctx)
| {keycode=0x4000004f}(*right*)-> ignore (Zed_edit.next_char ctx)
| {char='\r'; ctrl=false; shift=false; meta=false; fn=false} -> Zed_edit.newline ctx
| {char='b'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.prev_char ctx
| {char='f'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.next_char ctx
| {char='a'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.goto_bol ctx
| {char='e'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.goto_eol ctx
| {char='d'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.remove_next ctx 1
| {char='d'; ctrl=false; shift=false; meta=true; fn=false} -> Zed_edit.kill_next_word ctx
| {char='\b'; ctrl=false; shift=false; meta=false; fn=false} -> Zed_edit.remove_prev ctx 1
| {char='\b'; ctrl=false; shift=false; meta=true; fn=false} -> Zed_edit.kill_prev_word ctx
| {char='\t'; ctrl=false; shift=false; meta=false; fn=false} -> Zed_edit.insert_char ctx (CamomileLibrary.UChar.of_char '\t')
| {char='k'; ctrl=true; shift=false; meta=false; fn=false} -> Zed_edit.kill_next_line ctx
| _ ->
let c = Display.key_to_uchar k in
if Zed_char.is_printable c then Zed_edit.insert_char ctx (Display.key_to_uchar k); ())
| `Key_down _ -> ()
| _ -> ()) s.events;
draw_pp 30. (fun pp ->
let zrb, zra = Zed_rope.break (Zed_edit.text te.ze) (Zed_cursor.get_position te.zc) in
let before_cursor = Zed_string.to_utf8 (Zed_rope.to_string zrb) in
let after_cursor = Zed_string.to_utf8 (Zed_rope.to_string zra) in
Format.pp_open_hvbox pp 0;
F.text pp before_cursor;
Format.pp_open_stag pp (Cursor (Wall.Color.v 0.99 0.99 0.125 0.3));
F.pf pp "";
Format.pp_close_stag pp ();
F.text pp after_cursor;
F.pf pp "@.";
Format.pp_close_box pp ();
) s
let str_of_textedit (te:textedit) = Zed_string.to_utf8 (Zed_rope.to_string (Zed_edit.text te.ze))
type storeview = {s:Store.t; path:string list}
let make_storeview storepath branch ?(path=[]) () =
{s=Lwt_main.run (Store.of_branch (Lwt_main.run (Store.Repo.v (Irmin_git.config storepath))) branch) ;path}
let draw_storeview (r:storeview) height (s:Display.state) =
let from = [] in (* future optional arg *)
let indent = ref 0 in
let rec draw_levels (tree:(string * Store.tree) list) pp =
indent := !indent + 1;
List.iter (fun (step, node) ->
Format.pp_open_vbox pp 0;
Format.pp_open_hbox pp ();
for _ = 0 to !indent do Format.pp_print_space pp () done;
Format.fprintf pp "%d-%s@." !indent step;
Format.pp_close_box pp ();
let subtree = Lwt_main.run (Store.Tree.list node []) in
draw_levels subtree pp;
Format.pp_close_box pp ()
) tree;
indent := !indent - 1
in
let root = Lwt_main.run (Store.get_tree r.s r.path >>= (fun n -> Store.Tree.list n [])) in
draw_pp height (draw_levels root) s
type top = {te: textedit; res: Buffer.t; mutable eval: Topmain.evalenv option; path: string list; storeview: storeview}
let make_top storepath ?(branch="current") () =
let t = {te=make_textedit (); res=Buffer.create 1024;
eval=None; path=["init"]; storeview=make_storeview storepath branch ()} in
let zctx = Zed_edit.context t.te.ze t.te.zc in
Zed_edit.insert zctx
(Zed_rope.of_string
(Zed_string.of_utf8
(Lwt_main.run (Store.get t.storeview.s t.path))));
t
let draw_top (t:top) height (s:Display.state) =
let eval = match t.eval with
None -> let e = (Topmain.init (Format.formatter_of_buffer t.res)) in t.eval <- Some e; e
| Some e -> e in
Display.handle_keyevents s.events
(function
| `Key_up {char='\r'; ctrl=true; shift=false; meta=false; fn=false} ->
Buffer.clear t.res; eval (Format.formatter_of_buffer t.res) (str_of_textedit t.te);
ignore (Lwt_main.run (Store.tree t.storeview.s >>= (fun tree ->
Store.Tree.add tree t.path (str_of_textedit t.te))));
ignore (Lwt_main.run (Store.set_exn t.storeview.s ~info:(Irmin_unix.info "executed")
t.path (str_of_textedit t.te)))
| _ -> ());
pane_vbox [
draw_textedit t.te height;
draw_pp 30. (fun pp ->
Format.pp_open_hvbox pp 0;
F.text pp (Buffer.contents t.res);
F.pf pp "@.";
Format.pp_close_box pp ();
F.flush pp ()
);
draw_storeview t.storeview height;
] s
let top_1 = make_top "../../rootstore" ()
let mouse_state = ref (0,0)
let draw_komm (s:Display.state) =
let node, state, box = ref I.empty, ref s, ref s.box in
let push (s, (b, i)) = node := I.stack !node i; state := s; box := b in
begin match List.find_opt (function `Mouse a -> true | _ -> false) s.events with
Some (`Mouse a) -> mouse_state := a
| _ -> (); end;
let mouse_x, mouse_y = !mouse_state in
push @@ fill_box (Display.gray 0.125) s.box !state; (* gray bg *)
push @@ pane_vbox [
draw_top top_1 20.;
] {s with box = !state.box (*(Box2.v P2.o (Size2.v (float mouse_x) (float mouse_y)))*)};
(!state, (Box2.of_pts (Box2.o s.box) (Box2.max !box), !node))
let () = Display.(run (make_frame ~title:"hi" ~w:1440 ~h:900) draw_komm) ()