refactored resizing and stuff
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@ -128,6 +128,7 @@ let _ =
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async (fun () ->
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render_stream canvas webgl_ctx vg
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(fun vg ?(time = 0.) p i ->
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let _ = time in
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Log.debug (fun m ->
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m "Drawing image: p=%a n=%a" Gg.V2.pp p
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(I.Draw.pp ~attr:A.dark)
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