yea bitches
This commit is contained in:
415
bin/main.ml
Normal file
415
bin/main.ml
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@ -0,0 +1,415 @@
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[@@@ocaml.warning "-6-9-26-27"]
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open Lwt.Infix
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module F = Fmt
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(* komm / konsole / tafel *)
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(* let f = try float_of_string Sys.argv.(1) with _ -> 1.0 *)
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module Lump = struct
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module Pile = Irmin_unix.Git.FS.KV(Irmin.Contents.String)
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type t = { conf : Irmin.config;
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repo : Pile.Repo.t;
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branch : Pile.branch;
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path : string list;
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}
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let branch repo_loc branch =
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let repo = Lwt_main.run (Pile.Repo.v (Irmin_git.config repo_loc)) in
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Lwt_main.run (Pile.of_branch repo branch)
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let get repo_loc branch path =
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let repo = Lwt_main.run (Pile.Repo.v (Irmin_git.config repo_loc)) in
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let branch = Lwt_main.run (Pile.of_branch repo branch) in
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let node = Pile.get branch path in
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Lwt_main.run node
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(* val pile_conf path = Irmin_git.config path
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val pile_repo conf = Pile.Repo.v conf
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val pile_branch conf name = pile_repo conf*)
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end
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(*let pos = ref (Lump.get "./kommstore" "current" ["init"])*)
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(* magic position [ref Lump.t]*)
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module Display = struct
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open Wall
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open Tgles2
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open Tsdl
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open Gg
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let (>>=) x f = match x with
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| Ok a -> f a
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| Error x as result -> result
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let get_result = function
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| Ok x -> x
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| Error (`Msg msg) -> failwith msg
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type key = int
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type mouse = (int * int)
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type event = [ `Key_down of key
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| `Key_up of key
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| `Mouse of mouse
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| `Quit
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| `Fullscreen of bool
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| `None ]
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let event_of_sdlevent ev =
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match Sdl.Event.enum (Sdl.Event.get ev Sdl.Event.typ) with
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| `Key_up -> F.pr "Key_up\n"; let key = Sdl.Event.get ev Sdl.Event.keyboard_keycode in `Key_up key
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| `Mouse_button_down | `Mouse_button_up | `Mouse_motion | `Mouse_wheel ->
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F.pr "Mouse Event\n";
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let _, mouse_xy = Tsdl.Sdl.get_mouse_state () in `Mouse mouse_xy
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| `Quit -> F.pr "Quit Event\n"; `Quit
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| _ -> `None
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(* current window state to be passed to window renderer *)
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type state = { box: box2; (* This is cannonically box within which the next element should draw *)
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time: float;
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events: event list;
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wall: Wall.renderer;
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}
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type image = (box2 * Wall.image) (* the box2 here is cannonically the place the returner drew
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(the Wall.image extents) *)
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type pane = state -> (state * image)
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type frame = { sdl_win: Sdl.window;
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gl: Sdl.gl_context;
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wall: Wall.renderer;
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mutable quit: bool;
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mutable fullscreen: bool; }
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let ticks () = (Int32.to_float (Sdl.get_ticks ())) /. 1000.0
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let on_failure ~cleanup result = begin
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match result with
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| Ok _ -> ()
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| Error _ -> cleanup ()
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end; result
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let video_initialized = lazy (Sdl.init Sdl.Init.video)
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let make_frame ?(title="komm") ~w ~h =
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Lazy.force video_initialized >>= fun () ->
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Sdl.create_window ~w ~h title
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Sdl.Window.(opengl + allow_highdpi + input_grabbed)
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>>= fun sdl_win ->
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ignore (Sdl.gl_set_swap_interval (-1));
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ignore (Sdl.gl_set_attribute Sdl.Gl.stencil_size 1);
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on_failure (
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Sdl.gl_create_context sdl_win >>= fun gl ->
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let wall = Wall.Renderer.create ~antialias:true ~stencil_strokes:true () in
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Ok { sdl_win; gl; wall; quit = false; fullscreen = false }
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) ~cleanup:(fun () -> Sdl.destroy_window sdl_win)
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let display_frame frame render =
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(* create and fill event list *)
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let tstart = ticks () in
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let ev = Sdl.Event.create () in
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let el = ref [`None] in
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while Sdl.poll_event (Some ev) do
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let e = event_of_sdlevent ev in
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if e != `None then el := e :: !el
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done;
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F.pr "Receieved %d handled events" (List.length !el);
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(* Handle some of the events *)
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el := List.filter_map
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(function
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| `Quit -> frame.quit <- true; None
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| `Fullscreen ->
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frame.fullscreen <- not frame.fullscreen;
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ignore (Sdl.show_cursor (not frame.fullscreen) : _ result);
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ignore (Sdl.set_window_fullscreen frame.sdl_win
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(if frame.fullscreen
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then Sdl.Window.fullscreen_desktop
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else Sdl.Window.windowed)
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: _ result); None
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| a -> Some a) !el;
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let (width, height) as physical_size = Sdl.gl_get_drawable_size frame.sdl_win in
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let width = float width and height = float height in
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let (state, (box, image)) = render { box = (Box2.v (P2.v 0. 0.) (P2.v width height));
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time = ticks (); events = []; wall = frame.wall} in
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Sdl.gl_make_current frame.sdl_win frame.gl >>= fun () ->
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let (width, height) as physical_size = Sdl.gl_get_drawable_size frame.sdl_win in
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Gl.viewport 0 0 width height;
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Gl.clear_color 0.0 0.0 0.0 1.0;
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Gl.(clear (color_buffer_bit lor depth_buffer_bit lor stencil_buffer_bit));
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Gl.enable Gl.blend;
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Gl.blend_func_separate Gl.one Gl.src_alpha Gl.one Gl.one_minus_src_alpha;
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Gl.enable Gl.cull_face_enum;
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Gl.disable Gl.depth_test;
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let width = float width and height = float height in
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Wall.Renderer.render frame.wall ~width ~height image;
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Sdl.gl_swap_window frame.sdl_win;
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F.pr "event loop took %0.2fms\n" (ticks () -. tstart); Ok ()
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let run frame render () =
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let frame = get_result frame in
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Sdl.show_window frame.sdl_win;
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while not frame.quit do
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ignore (display_frame frame render)
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done;
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print_endline "quit";
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Sdl.hide_window frame.sdl_win; ()
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let gray ?(a=1.0) v = Color.v v v v a
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end
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open Wall
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open Gg
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module I = Image
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module P = Path
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module Text = Wall_text
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let load_font name =
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let ic = open_in_bin name in
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let dim = in_channel_length ic in
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let fd = Unix.descr_of_in_channel ic in
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let buffer =
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Unix.map_file fd Bigarray.int8_unsigned Bigarray.c_layout false [|dim|]
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|> Bigarray.array1_of_genarray
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in
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let offset = List.hd (Stb_truetype.enum buffer) in
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match Stb_truetype.init buffer offset with
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| None -> assert false
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| Some font -> font
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let font_icons = lazy (load_font "entypo.ttf")
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let font_sans = lazy (load_font "Roboto-Regular.ttf")
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let font_sans_bold = lazy (load_font "Roboto-Bold.ttf")
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let font_emoji = lazy (load_font "NotoEmoji-Regular.ttf")
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let str_of_pnt p = Printf.sprintf "(x:%0.1f y:%0.1f)" (P2.x p) (P2.y p)
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let str_of_box b = Printf.sprintf "(ox:%0.1f oy:%0.1f ex%0.1f ey%0.1f)" (Box2.ox b) (Box2.oy b) (Box2.maxx b) (Box2.maxy b)
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let draw_label text b =
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let f = Text.Font.make ~size:(Box2.h b) (Lazy.force font_sans) in
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((Box2.v (Box2.o b) (P2.v (Text.Font.text_width f text) (Box2.h b))),
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(I.paint (Paint.color (Display.gray ~a:0.5 1.0))
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Text.(simple_text f ~valign:`BASELINE ~halign:`LEFT
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~x:(Box2.ox b) ~y:((Box2.oy b)+.(Box2.h b)*.0.75) text)))
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let fill_box c b (s:Display.state) =
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(s, (b, I.paint (Paint.color c)
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(I.fill_path @@ fun t -> P.rect t (Box2.ox b) (Box2.oy b) (Box2.w b) (Box2.h b))))
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let path_box c b (s:Display.state) =
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(s, (b, I.paint (Paint.color c)
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(I.stroke_path
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(Outline.make ()) @@ fun t -> P.rect t (Box2.ox b) (Box2.oy b) (Box2.w b) (Box2.h b))))
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let path_circle c b (s:Display.state) =
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(s, (b, I.paint (Paint.color c)
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(I.stroke_path
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(Outline.make ()) @@ fun t -> P.circle t (Box2.midx b) (Box2.midy b) ((Box2.w b) /. 2.))))
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let layout_hor v () = []
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let layout_ver v () = []
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(* draws the second item below if there's room *)
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let pane_vbox (subpanes:Display.pane list) (so:Display.state) =
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let sr, (br, ir) =
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List.fold_left
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(fun (sp, (_, ip)) (pane:Display.pane) ->
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let sr, (br, ir) = pane sp in
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let _, (_, sir) = path_box (Color.v 0.125 0.125 1.0 0.125) br sp in
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({sr with box = (Box2.of_pts (Box2.tl_pt br) (Box2.max sp.box))},
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(br, Image.seq [ ip; sir; ir])))
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(so, (so.box, Image.empty)) subpanes
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in
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let b = Box2.of_pts (Box2.o so.box) (Box2.max br) in
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let _,(_, i_redbox) = path_box (Color.v 0.5 0.125 0.125 1.0) b sr in
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(sr, (b, (Image.stack i_redbox ir)))
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(* draws second item to right if there's room *)
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let pane_hbox (subpanes:Display.pane list) (so:Display.state) =
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let sr, (br, ir) =
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List.fold_left
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(fun (sp, (_, ip)) (pane:Display.pane) ->
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let sr, (br, ir) = pane sp in
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let _, (_, sir) = path_box (Color.v 0.125 0.125 1.0 0.125) br sp in
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({sr with box = (Box2.of_pts (Box2.br_pt br) (Box2.max sp.box))},
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(br, Image.seq [ ip; sir; ir])))
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(so, (so.box, Image.empty)) subpanes
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in
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let b = Box2.of_pts (Box2.o so.box) (Box2.max br) in
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let _,(_, i_redbox) = path_box (Color.v 0.5 0.125 0.125 1.0) b sr in
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(sr, (b, (Image.stack i_redbox ir)))
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let pane_label text height ~subpanes (s:Display.state) =
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let label_box, label_image = draw_label text (Box2.v (Box2.o s.box) (P2.v (Box2.w s.box) height)) in
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Box2.pp Format.std_formatter label_box;
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(label_box, Image.seq [
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List.fold_left (fun image pane -> Image.seq [image; (pane s)]) Image.empty subpanes;
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I.paint (* red box *)
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(Paint.color (Color.v 0.5 0.125 0.125 1.0))
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(I.stroke_path (Outline.make ()) @@
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fun t -> P.rect t (Box2.ox s.box) (Box2.oy s.box) (Box2.w s.box) height);
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label_image; ])
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let simple_text f text (s:Display.state) =
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let fm = Text.Font.font_metrics f in
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let font_height = fm.ascent -. fm.descent +. fm.line_gap in
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let tm = Text.Font.text_measure f text in
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let br_pt = (P2.v ((Box2.ox s.box) +. tm.width) ((Box2.oy s.box) +. font_height)) in
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let bextent = (Box2.of_pts (Box2.o s.box) br_pt) in
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let (_, (_, redbox)) = path_box (Color.v 0.5 0.125 0.125 1.0) bextent s in
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({s with box = (Box2.of_pts (Box2.br_pt bextent) (Box2.max s.box))},
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(bextent,
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(I.stack redbox
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(I.paint (Paint.color (Display.gray ~a:0.5 1.0))
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Text.(simple_text f ~valign:`BASELINE ~halign:`LEFT
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~x:(Box2.ox s.box) ~y:((Box2.oy s.box) +. fm.ascent) text)))))
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let draw_pp height ppf (s:Display.state) =
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let node, sc, box = ref I.empty, ref s, ref Box2.zero in
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let push (s, (b, i)) = node := I.stack !node i; sc := s; box := b in
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let f = Text.Font.make ~size:height (Lazy.force font_sans) in
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let fm = Text.Font.font_metrics f in
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(* Printf.printf "Font Metrics:\n\tascent:%f\n\tdescent:%f\n\tline_gap:%f\n" fm.ascent fm.descent fm.line_gap; *)
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let font_height = fm.ascent -. fm.descent +. fm.line_gap in F.pr "font_height: %f\n" font_height;
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let out_string text o l =
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let text = String.sub text o l in
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let sp = !sc in
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push @@ simple_text f text !sc;
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sc := {!sc with box = (Box2.of_pts (P2.v (Box2.maxx !box) (Box2.oy sp.box)) (Box2.max sp.box))};
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F.pr "out_string: (\"%s\")\n\tsp.box=%s\n\t!sc.box=%s\n\t!box=%s@."
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text (str_of_box sp.box) (str_of_box !sc.box) (str_of_box !box)
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in
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let out_flush () =
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print_endline ("out_flush: () " ^ (str_of_box !sc.box)) ; () in
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let out_newline () =
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let nlp = P2.v (Box2.ox s.box) ((Box2.oy !sc.box) +. font_height) in
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sc := {!sc with box = Box2.of_pts nlp (Box2.max s.box)};
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Printf.printf "out_newline: (%0.1f %0.1f) %s\n" (P2.x nlp) (P2.y nlp) (str_of_box !sc.box); flush stdout
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in
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let out_spaces n =
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let nf = float n in
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let wpx = Text.Font.text_width f " " in
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let nl = ((Box2.ox !sc.box) +. (nf *. wpx)) > (Box2.maxx !sc.box) in
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if nl then begin (* WRAP *)
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F.pr "out_spaces: ===== WRAP =======@.";
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out_newline ()
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end;
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let so = !sc in
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let bo = Box2.v (Box2.o !sc.box) (P2.v (nf *. wpx) height) in
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let ws = (Box2.w !box) /. nf in
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for m = 0 to n-1 do
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let mf = float m in
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let bsp = (Box2.v (Box2.br_pt !box) (P2.v wpx height)) in
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F.pr "out_space(%d): %s -> %s \n" m (str_of_box !box) (str_of_box bsp);
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push @@ pane_hbox [path_circle (Color.v 0.125 1.0 0.125 0.125) bsp] !sc;
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done;
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box := bo;
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sc := {!sc with box = Box2.of_pts (Box2.br_pt bo) (Box2.max so.box)};
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Printf.printf "out_spaces: (n=%d=%0.2fpx, nl=%b) %s\n\tbo=%s\n" n (nf *. wpx) nl (str_of_box !sc.box)
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(str_of_box bo); flush stdout
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in
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let out_indent n =
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let p = (min ((Box2.w !sc.box)-.1.) (height *. 2.0 *. (float n))) in
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sc := {!sc with box = Box2.of_pts
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(P2.v ((Box2.ox !sc.box) +. p) (Box2.oy !sc.box))
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(Box2.max !sc.box)};
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Printf.printf "out_indent: (n=%d=%0.2fpx) %s\n" n p (str_of_box !sc.box); flush stdout in
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let pp = Format.formatter_of_out_functions {out_string; out_flush; out_newline; out_spaces; out_indent;} in
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let margin = int_of_float ((Box2.w s.box) /. (Text.Font.text_width f " ")) in
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let max_indent = margin in
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Format.pp_safe_set_geometry pp ~max_indent ~margin;
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F.pr "draw_pp-2:\n\t!sc=%s\n" (str_of_box !sc.box);
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F.pr "pp_margin: %d\n" (Format.pp_get_margin pp ());
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ppf pp;
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Format.pp_force_newline pp ();
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F.pr "draw_pp-1:\n\t!sc=%s\n" (str_of_box !sc.box);
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F.pr "pp_margin: %d\n" (Format.pp_get_margin pp ());
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let (sr, (br, ir)) = (!sc, ((Box2.of_pts (Box2.o s.box) (Box2.max !sc.box)), !node)) in
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F.pr "draw_pp:\n\tso=%s\n\tbr=%s\n\tsr=%s\n" (str_of_box s.box) (str_of_box br) (str_of_box sr.box);
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(sr, (br, ir))
|
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|
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let draw_sob sob s =
|
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let sc = ref s in
|
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let items = Format.flush_symbolic_output_buffer sob in
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||||
List.iter (fun itm ->
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||||
()) items;
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(s, Image.empty)
|
||||
|
||||
|
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let draw_repl height (s:Display.state) =
|
||||
()
|
||||
|
||||
(* let draw_tree height (s:Display.state) =
|
||||
* let indent = ref 0 in
|
||||
* let rec draw_levels (tree:(string) list) pp =
|
||||
* indent := !indent + 1;
|
||||
* List.iter (fun (step, node) ->
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||||
* Format.pp_open_vbox pp 0;
|
||||
* Format.pp_open_hbox pp ();
|
||||
* for _ = 0 to !indent do Format.pp_print_space pp () done;
|
||||
* Format.fprintf pp "%d-%s@." !indent step;
|
||||
* Format.pp_close_box pp ();
|
||||
* let subtree = () in
|
||||
* draw_levels subtree pp;
|
||||
* Format.pp_close_box pp ()
|
||||
* ) tree;
|
||||
* indent := !indent - 1
|
||||
* in
|
||||
* let root = Lwt_main.run
|
||||
* Printf.printf "Lumplist length: %d\n" (List.length root);
|
||||
* draw_pp height (draw_levels root) s *)
|
||||
|
||||
let draw_lumptree height (s:Display.state) =
|
||||
let from = [] in (* future optional arg *)
|
||||
let pile = Lump.branch "./kommpile" "current" in (* future args *)
|
||||
let indent = ref 0 in
|
||||
let rec draw_levels (tree:(string * Lump.Pile.tree) list) pp =
|
||||
indent := !indent + 1;
|
||||
List.iter (fun (step, node) ->
|
||||
Format.pp_open_vbox pp 0;
|
||||
Format.pp_open_hbox pp ();
|
||||
for _ = 0 to !indent do Format.pp_print_space pp () done;
|
||||
Format.fprintf pp "%d-%s@." !indent step;
|
||||
Format.pp_close_box pp ();
|
||||
let subtree = Lwt_main.run (Lump.Pile.Tree.list node []) in
|
||||
draw_levels subtree pp;
|
||||
Format.pp_close_box pp ()
|
||||
) tree;
|
||||
indent := !indent - 1
|
||||
in
|
||||
let root = Lwt_main.run (Lump.Pile.get_tree pile from >>= (fun n -> Lump.Pile.Tree.list n [])) in
|
||||
Printf.printf "Lumplist length: %d\n" (List.length root);
|
||||
draw_pp height (draw_levels root) s
|
||||
|
||||
let draw_komm (s:Display.state) =
|
||||
let node, state, box = ref I.empty, ref s, ref s.box in
|
||||
let push (s, (b, i)) = node := I.stack !node i; state := s; box := b in
|
||||
let _, (mouse_x, mouse_y) = Tsdl.Sdl.get_mouse_state () in
|
||||
F.pr "\n\n\t================================================\t vvvvvvvvvvvvvvv\n";
|
||||
push @@ fill_box (Display.gray 0.125) s.box !state; (* gray bg *)
|
||||
push @@ pane_vbox [
|
||||
draw_lumptree 50.;
|
||||
draw_pp 30.
|
||||
(fun pp ->
|
||||
Box2.pp pp s.box;
|
||||
Format.pp_open_box pp 0;
|
||||
Format.pp_force_newline pp ();
|
||||
Format.pp_print_string pp "fuck off!";
|
||||
Format.fprintf pp "@[@[fuck@,-right@]@ off@,!!!@]";
|
||||
Format.pp_print_newline pp ();
|
||||
Format.pp_print_flush pp ();
|
||||
Format.fprintf pp "%f@." 0.2;
|
||||
Format.pp_print_if_newline pp ();
|
||||
Format.fprintf pp "@[%s@ %d@]@." "x =" 1;
|
||||
Format.pp_close_box pp ();
|
||||
Format.pp_print_flush pp ()
|
||||
)] {s with box = (Box2.v P2.o (Size2.v (float mouse_x) (float mouse_y)))};
|
||||
(!state, (Box2.of_pts (Box2.o s.box) (Box2.max !box), !node))
|
||||
|
||||
let () = Display.(run (make_frame ~title:"hi" ~w:1440 ~h:900) draw_komm) ()
|
||||
|
||||
Reference in New Issue
Block a user